fix(Scripts/CoS): Move chest spawn handling to Mal'Ganis script (#24382)

This commit is contained in:
Andrew
2026-01-12 08:30:33 -03:00
committed by GitHub
parent 088b86052d
commit 7ffef7b5fa
2 changed files with 3 additions and 4 deletions

View File

@@ -112,13 +112,14 @@ public:
me->SetImmuneToAll(true);
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
if (InstanceScript* pInstance = me->GetInstanceScript())
if (InstanceScript* instance = me->GetInstanceScript())
{
if (Creature* cr = ObjectAccessor::GetCreature(*me, pInstance->GetGuidData(DATA_ARTHAS)))
if (Creature* cr = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ARTHAS)))
cr->AI()->DoAction(ACTION_KILLED_MALGANIS);
// give credit to players
me->CastSpell(me, 58630, true);
instance->instance->SummonGameObject(DUNGEON_MODE(GO_MALGANIS_CHEST_N, GO_MALGANIS_CHEST_H), 2288.35f, 1498.73f, 128.414f, -0.994837f, 0, 0, 0, 0, 7 * DAY * IN_MILLISECONDS);
}
// quest completion

View File

@@ -1153,8 +1153,6 @@ public:
pInstance->SetData(DATA_ARTHAS_EVENT, COS_PROGRESS_FINISHED);
if (GameObject* go = pInstance->instance->GetGameObject(pInstance->GetGuidData(DATA_EXIT_GATE)))
go->SetGoState(GO_STATE_ACTIVE);
pInstance->instance->SummonGameObject(DUNGEON_MODE(GO_MALGANIS_CHEST_N, GO_MALGANIS_CHEST_H), 2288.35f, 1498.73f, 128.414f, -0.994837f, 0, 0, 0, 0, 7 * DAY * IN_MILLISECONDS);
}
ScheduleNextEvent(currentEvent, 10s);
break;