fix(DB/Creature): static Ironjaw Basilisks (#6903)

- The Ironjaw Basilisks (GUID 373, 612, 756, 981 and 1062) were the only non-moving in the cave, whereas they wander.
 - Closes #6899
This commit is contained in:
Jan M. D. Hansen
2021-07-14 18:36:17 +02:00
committed by GitHub
parent 1a47a0eee4
commit 7bac677d96

View File

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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1626100751770962700');
-- Add wandering to the NPCs 373, 612, 756, 921 and 1062
UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 2 WHERE `id` = 1551 AND `guid` = 373;
UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 2 WHERE `id` = 1551 AND `guid` = 612;
UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 5 WHERE `id` = 1551 AND `guid` = 756;
UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 5 WHERE `id` = 1551 AND `guid` = 981;
UPDATE `creature` SET `MovementType` = 1, `wander_distance` = 5 WHERE `id` = 1551 AND `guid` = 1062;