mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-04 03:23:48 +00:00
Fixed and optimized EXTRA_LOGS code
about 1700 lines of code manually checked
This commit is contained in:
@@ -280,8 +280,8 @@ void VehicleAI::OnCharmed(bool apply)
|
||||
void VehicleAI::LoadConditions()
|
||||
{
|
||||
conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE, me->GetEntry());
|
||||
//if (!conditions.empty())
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
if (!conditions.empty())
|
||||
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "VehicleAI::LoadConditions: loaded %u conditions", uint32(conditions.size()));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -82,11 +82,9 @@ namespace FactorySelector
|
||||
}
|
||||
}
|
||||
|
||||
// select NullCreatureAI if not another cases
|
||||
// xinef: unused
|
||||
// ainame = (ai_factory == NULL) ? "NullCreatureAI" : ai_factory->key();
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
// select NullCreatureAI if not another cases
|
||||
ainame = (ai_factory == NULL) ? "NullCreatureAI" : ai_factory->key();
|
||||
sLog->outDebug(LOG_FILTER_TSCR, "Creature %u used AI is %s.", creature->GetGUIDLow(), ainame.c_str());
|
||||
#endif
|
||||
return (ai_factory == NULL ? new NullCreatureAI(creature) : ai_factory->Create(creature));
|
||||
@@ -133,10 +131,8 @@ namespace FactorySelector
|
||||
|
||||
//future goAI types go here
|
||||
|
||||
// xinef: unused
|
||||
std::string ainame = (ai_factory == NULL || go->GetScriptId()) ? "NullGameObjectAI" : ai_factory->key();
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
std::string ainame = (ai_factory == NULL || go->GetScriptId()) ? "NullGameObjectAI" : ai_factory->key();
|
||||
sLog->outDebug(LOG_FILTER_TSCR, "GameObject %u used AI is %s.", go->GetGUIDLow(), ainame.c_str());
|
||||
#endif
|
||||
|
||||
|
||||
@@ -438,8 +438,8 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
|
||||
m_bCanInstantRespawn = instantRespawn;
|
||||
m_bCanReturnToStart = canLoopPath;
|
||||
|
||||
//if (m_bCanReturnToStart && m_bCanInstantRespawn)
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
if (m_bCanReturnToStart && m_bCanInstantRespawn)
|
||||
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: EscortAI is set to return home after waypoint end and instant respawn at waypoint end. Creature will never despawn.");
|
||||
#endif
|
||||
|
||||
|
||||
@@ -4103,9 +4103,7 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEn
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
if (obj)
|
||||
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for Entry %u is empty but is using SmartScript.", obj->GetEntry());
|
||||
#endif
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
if (at)
|
||||
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for AreaTrigger %u is empty but is using SmartScript.", at->id);
|
||||
#endif
|
||||
|
||||
@@ -1634,8 +1634,8 @@ class SmartAIMgr
|
||||
return mEventMap[uint32(type)][entry];
|
||||
else
|
||||
{
|
||||
//if (entry > 0)//first search is for guid (negative), do not drop error if not found
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
if (entry > 0) //first search is for guid (negative), do not drop error if not found
|
||||
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
|
||||
#endif
|
||||
return temp;
|
||||
|
||||
Reference in New Issue
Block a user