Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2023-12-12 20:52:42 +08:00
1088 changed files with 35633 additions and 19812 deletions

View File

@@ -21,6 +21,7 @@
#include "CellImpl.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "CommandScript.h"
#include "GameGraveyard.h"
#include "GameTime.h"
#include "GridNotifiers.h"
@@ -29,6 +30,7 @@
#include "IPLocation.h"
#include "InstanceSaveMgr.h"
#include "LFG.h"
#include "LFGMgr.h"
#include "Language.h"
#include "MapMgr.h"
#include "MiscPackets.h"
@@ -113,7 +115,7 @@ public:
{ "neargrave", HandleNearGraveCommand, SEC_GAMEMASTER, Console::No },
{ "showarea", HandleShowAreaCommand, SEC_GAMEMASTER, Console::No },
{ "hidearea", HandleHideAreaCommand, SEC_ADMINISTRATOR, Console::No },
{ "additem", HandleAddItemCommand, SEC_GAMEMASTER, Console::No },
{ "additem", HandleAddItemCommand, SEC_GAMEMASTER, Console::Yes },
{ "additem set", HandleAddItemSetCommand, SEC_GAMEMASTER, Console::No },
{ "wchange", HandleChangeWeather, SEC_ADMINISTRATOR, Console::No },
{ "maxskill", HandleMaxSkillCommand, SEC_GAMEMASTER, Console::No },
@@ -169,8 +171,7 @@ public:
{
if (arenaTokens.size() > 1)
{
handler->PSendSysMessage("Invalid [arena] specified.");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Invalid [arena] specified.");
return false;
}
@@ -202,8 +203,7 @@ public:
}
else
{
handler->PSendSysMessage("Invalid [arena] specified.");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Invalid [arena] specified.");
return false;
}
}
@@ -236,15 +236,13 @@ public:
if (!count)
{
handler->PSendSysMessage("Invalid bracket. Can be 1v1, 2v2, 3v3, 5v5");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Invalid bracket. Can be 1v1, 2v2, 3v3, 5v5");
return false;
}
if (tokens.size() != uint16(count + 2))
{
handler->PSendSysMessage("Invalid number of nicknames for this bracket.");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Invalid number of nicknames for this bracket.");
return false;
}
@@ -409,16 +407,14 @@ public:
Battleground* bgt = sBattlegroundMgr->GetBattlegroundTemplate(BATTLEGROUND_AA);
if (!bgt)
{
handler->PSendSysMessage("Couldn't create arena map!");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Couldn't create arena map!");
return false;
}
Battleground* bg = sBattlegroundMgr->CreateNewBattleground(randomizedArenaBgTypeId, GetBattlegroundBracketById(bgt->GetMapId(), bgt->GetBracketId()), ArenaType(hcnt >= 2 ? hcnt : 2), false);
if (!bg)
{
handler->PSendSysMessage("Couldn't create arena map!");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Couldn't create arena map!");
return false;
}
@@ -492,8 +488,7 @@ public:
return true;
}
handler->SendSysMessage(LANG_USE_BOL);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_USE_BOL);
return false;
}
@@ -538,8 +533,7 @@ public:
return true;
}
handler->SendSysMessage(LANG_USE_BOL);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_USE_BOL);
return false;
}
@@ -638,23 +632,20 @@ public:
{
if (!spell)
{
handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_NOSPELLFOUND);
return false;
}
if (!SpellMgr::IsSpellValid(spell))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
return false;
}
Unit* target = handler->getSelectedUnit();
if (!target)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -668,8 +659,7 @@ public:
Unit* target = handler->getSelectedUnit();
if (!target)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -681,8 +671,7 @@ public:
if (!spells.holds_alternative<SpellInfo const*>())
{
handler->PSendSysMessage(LANG_COMMAND_NOSPELLFOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_NOSPELLFOUND);
return false;
}
@@ -690,8 +679,7 @@ public:
if (!SpellMgr::IsSpellValid(spell))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_SPELL_BROKEN, spell->Id);
return false;
}
@@ -715,8 +703,7 @@ public:
Player* _player = handler->GetSession()->GetPlayer();
if (target->GetGUID() == _player->GetGUID())
{
handler->SendSysMessage(LANG_CANT_TELEPORT_SELF);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANT_TELEPORT_SELF);
return false;
}
@@ -738,8 +725,7 @@ public:
// only allow if gm mode is on
if (!_player->IsGameMaster())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str());
return false;
}
@@ -760,8 +746,7 @@ public:
// we are in group, we can go only if we are in the player group
if (_player->GetGroup() != targetPlayer->GetGroup())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_PARTY, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_GO_TO_INST_PARTY, nameLink.c_str());
return false;
}
}
@@ -770,8 +755,7 @@ public:
// we are not in group, let's verify our GM mode
if (!_player->IsGameMaster())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_GM, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_GO_TO_INST_GM, nameLink.c_str());
return false;
}
}
@@ -868,8 +852,7 @@ public:
Player* _player = handler->GetSession()->GetPlayer();
if (target->GetGUID() == _player->GetGUID())
{
handler->PSendSysMessage(LANG_CANT_TELEPORT_SELF);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANT_TELEPORT_SELF);
return false;
}
@@ -887,8 +870,7 @@ public:
if (targetPlayer->IsBeingTeleported())
{
handler->PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_IS_TELEPORTED, nameLink.c_str());
return false;
}
@@ -896,8 +878,7 @@ public:
if (map->IsBattlegroundOrArena())
{
handler->PSendSysMessage("Can't summon to a battleground!");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Can't summon to a battleground!");
return false;
}
else if (map->IsDungeon())
@@ -908,8 +889,7 @@ public:
// pussywizard: prevent unbinding normal player's perm bind by just summoning him >_>
if (!targetPlayer->GetSession()->GetSecurity())
{
handler->PSendSysMessage("Only GMs can be summoned to an instance!");
handler->SetSentErrorMessage(true);
handler->SendErrorMessage("Only GMs can be summoned to an instance!");
return false;
}
}
@@ -927,8 +907,7 @@ public:
(handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()))
// the last check is a bit excessive, but let it be, just in case
{
handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_SUMMON_TO_INST, nameLink.c_str());
return false;
}
}
@@ -1006,8 +985,7 @@ public:
if (!group)
{
handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NOT_IN_GROUP, nameLink.c_str());
return false;
}
@@ -1020,8 +998,7 @@ public:
(handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID())))
// the last check is a bit excessive, but let it be, just in case
{
handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_SUMMON_TO_INST);
return false;
}
@@ -1044,8 +1021,7 @@ public:
if (player->IsBeingTeleported())
{
handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
return false;
}
@@ -1056,8 +1032,7 @@ public:
if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId())
{
// cannot summon from instance to instance
handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str());
return false;
}
}
@@ -1101,8 +1076,7 @@ public:
if (!target || !handler->GetSession()->GetPlayer()->GetTarget())
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -1169,15 +1143,13 @@ public:
// If player is not mounted, so go out :)
if (!player->IsMounted())
{
handler->SendSysMessage(LANG_CHAR_NON_MOUNTED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHAR_NON_MOUNTED);
return false;
}
if (player->IsInFlight())
{
handler->SendSysMessage(LANG_YOU_IN_FLIGHT);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_YOU_IN_FLIGHT);
return false;
}
@@ -1194,8 +1166,7 @@ public:
if (!guid)
{
handler->SendSysMessage(LANG_NO_SELECTION);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_SELECTION);
return false;
}
@@ -1220,8 +1191,7 @@ public:
Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -1236,8 +1206,7 @@ public:
{
if (!SpellMgr::IsSpellValid(*spell))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell.value()->Id);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_SPELL_BROKEN, spell.value()->Id);
return false;
}
@@ -1297,8 +1266,7 @@ public:
if (targetPlayer->IsBeingTeleported())
{
handler->PSendSysMessage(LANG_IS_TELEPORTED, handler->playerLink(target->GetName()).c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_IS_TELEPORTED, handler->playerLink(target->GetName()).c_str());
return false;
}
@@ -1368,8 +1336,7 @@ public:
if (handler->GetSession() && target->GetGUID() == handler->GetSession()->GetPlayer()->GetGUID())
{
handler->SendSysMessage(LANG_COMMAND_KICKSELF);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_KICKSELF);
return false;
}
@@ -1487,8 +1454,7 @@ public:
if (!graveyard)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
return false;
}
@@ -1498,8 +1464,7 @@ public:
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry || areaEntry->zone != 0)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId);
return false;
}
@@ -1548,8 +1513,7 @@ public:
GraveyardData const* data = sGraveyard->FindGraveyardData(graveyardId, zone_id);
if (!data)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR, graveyardId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_GRAVEYARDERROR, graveyardId);
return false;
}
@@ -1598,24 +1562,21 @@ public:
Player* playerTarget = handler->getSelectedPlayer();
if (!playerTarget)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_CHAR_SELECTED);
return false;
}
AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaID);
if (!area)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
int32 offset = area->exploreFlag / 32;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
@@ -1632,24 +1593,21 @@ public:
Player* playerTarget = handler->getSelectedPlayer();
if (!playerTarget)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_CHAR_SELECTED);
return false;
}
AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaID);
if (!area)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
int32 offset = area->exploreFlag / 32;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
@@ -1661,12 +1619,11 @@ public:
return true;
}
static bool HandleAddItemCommand(ChatHandler* handler, ItemTemplate const* itemTemplate, Optional<int32> _count)
static bool HandleAddItemCommand(ChatHandler* handler, Optional<PlayerIdentifier> player, ItemTemplate const* itemTemplate, Optional<int32> _count)
{
if (!sObjectMgr->GetItemTemplate(itemTemplate->ItemId))
{
handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemTemplate->ItemId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_COMMAND_ITEMIDINVALID, itemTemplate->ItemId);
return false;
}
@@ -1674,22 +1631,21 @@ public:
int32 count = 1;
if (_count)
{
count = *_count;
}
if (!count)
{
count = 1;
}
Player* player = handler->GetSession()->GetPlayer();
Player* playerTarget = handler->getSelectedPlayer();
if (!player)
player = PlayerIdentifier::FromTargetOrSelf(handler);
if (!player)
return false;
Player* playerTarget = player->GetConnectedPlayer();
if (!playerTarget)
{
playerTarget = player;
}
return false;
// Subtract
if (count < 0)
@@ -1700,16 +1656,14 @@ public:
if (!playerTarget->HasItemCount(itemId, 0))
{
// output that player don't have any items to destroy
handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, handler->GetNameLink(playerTarget).c_str(), itemId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_REMOVEITEM_FAILURE, handler->GetNameLink(playerTarget).c_str(), itemId);
return false;
}
if (!playerTarget->HasItemCount(itemId, -count))
{
// output that player don't have as many items that you want to destroy
handler->PSendSysMessage(LANG_REMOVEITEM_ERROR, handler->GetNameLink(playerTarget).c_str(), itemId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_REMOVEITEM_ERROR, handler->GetNameLink(playerTarget).c_str(), itemId);
return false;
}
}
@@ -1728,45 +1682,41 @@ public:
InventoryResult msg = playerTarget->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount);
if (msg != EQUIP_ERR_OK) // convert to possible store amount
{
count -= noSpaceForCount;
}
if (!count || dest.empty()) // can't add any
{
handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
return false;
}
Item* item = playerTarget->StoreNewItem(dest, itemId, true);
Player* p = handler->GetSession()->GetPlayer();
// remove binding (let GM give it to another player later)
if (player == playerTarget)
if (p && p == playerTarget)
{
for (auto const& itemPos : dest)
{
if (Item* item1 = player->GetItemByPos(itemPos.pos))
if (Item* item1 = p->GetItemByPos(itemPos.pos))
{
item1->SetBinding(false);
}
}
}
if (count && item)
if (p && count && item)
{
player->SendNewItem(item, count, false, true);
p->SendNewItem(item, count, false, true);
if (player != playerTarget)
if (p != playerTarget)
{
playerTarget->SendNewItem(item, count, true, false);
}
}
if (noSpaceForCount)
{
handler->PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
}
return true;
}
@@ -1776,8 +1726,7 @@ public:
// prevent generation all items with itemset field value '0'
if (!*itemSetId)
{
handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, uint32(itemSetId));
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, uint32(itemSetId));
return false;
}
@@ -1826,8 +1775,7 @@ public:
if (!found)
{
handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, uint32(itemSetId));
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, uint32(itemSetId));
return false;
}
@@ -1839,8 +1787,7 @@ public:
// Weather is OFF
if (!sWorld->getBoolConfig(CONFIG_WEATHER))
{
handler->SendSysMessage(LANG_WEATHER_DISABLED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_WEATHER_DISABLED);
return false;
}
@@ -1856,8 +1803,7 @@ public:
if (!weather)
{
handler->SendSysMessage(LANG_NO_WEATHER);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_WEATHER);
return false;
}
@@ -1871,8 +1817,7 @@ public:
Player* SelectedPlayer = handler->getSelectedPlayer();
if (!SelectedPlayer)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_CHAR_SELECTED);
return false;
}
@@ -1887,24 +1832,21 @@ public:
if (skillID <= 0)
{
handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skillID);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_INVALID_SKILL_ID, skillID);
return false;
}
Player* target = handler->getSelectedPlayer();
if (!target)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_NO_CHAR_SELECTED);
return false;
}
SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillID);
if (!skillLine)
{
handler->PSendSysMessage(LANG_INVALID_SKILL_ID, uint32(skillID));
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_INVALID_SKILL_ID, uint32(skillID));
return false;
}
@@ -2384,20 +2326,18 @@ public:
{
if (target->GetTypeId() != TYPEID_UNIT || target->IsPet())
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CREATURE);
return false;
}
if (target->isDead())
{
target->ToCreature()->Respawn();
target->ToCreature()->Respawn(true);
}
return true;
}
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CREATURE);
return false;
}
@@ -2428,8 +2368,7 @@ public:
if (Acore::StringTo<int32>(notSpeakTime).value_or(0) < 0)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
@@ -2445,8 +2384,7 @@ public:
if (!player)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -2475,8 +2413,7 @@ public:
if (muteDuration <= 0)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
@@ -2578,8 +2515,7 @@ public:
{
if (playerTarget->CanSpeak())
{
handler->SendSysMessage(LANG_CHAT_ALREADY_ENABLED);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_CHAT_ALREADY_ENABLED);
return false;
}
@@ -2608,8 +2544,7 @@ public:
{
if (!Utf8ToUpperOnlyLatin(accountName))
{
handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
return false;
}
@@ -2651,8 +2586,7 @@ public:
Unit* unit = handler->getSelectedUnit();
if (!unit)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -2786,8 +2720,7 @@ public:
Creature* caster = handler->getSelectedCreature();
if (!caster)
{
handler->SendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CREATURE);
return false;
}
@@ -2803,8 +2736,7 @@ public:
Unit* target = handler->getSelectedUnit();
if (!target || !handler->GetSession()->GetPlayer()->GetTarget())
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -2850,8 +2782,7 @@ public:
if (!target || !target->IsConnected())
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
@@ -2885,8 +2816,7 @@ public:
if (!target && !creatureTarget)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -2914,8 +2844,7 @@ public:
return true;
}
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -2930,8 +2859,7 @@ public:
if (!target && !creatureTarget)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SELECT_CHAR_OR_CREATURE);
return false;
}
@@ -2966,8 +2894,7 @@ public:
{
if (!sSoundEntriesStore.LookupEntry(soundId))
{
handler->PSendSysMessage(LANG_SOUND_NOT_EXIST, soundId);
handler->SetSentErrorMessage(true);
handler->SendErrorMessage(LANG_SOUND_NOT_EXIST, soundId);
return false;
}