fix(DB/SAI): Skeletal Horror should cast Terrify at top threat target (#12452)

fix(SmartScript/Creature)
This commit is contained in:
temperrr
2022-07-20 15:41:17 +02:00
committed by GitHub
parent 4ddaccd739
commit 758eee999e

View File

@@ -0,0 +1,5 @@
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 202;
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 202) AND (`source_type` = 0) AND (`id` IN (0));
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(202, 0, 0, 0, 0, 0, 100, 0, 5000, 8000, 9000, 13000, 0, 11, 7399, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Skeletal Horror - In Combat - Cast \'Terrify\' (No Repeat)');