fix(Scripts/BlackTemple): Shahraz Fatal Attraction Teleport (#21858)

This commit is contained in:
Jelle Meeus
2025-04-09 11:34:53 +02:00
committed by GitHub
parent cf67c48a1f
commit 756c6c9001
4 changed files with 113 additions and 67 deletions

View File

@@ -2738,17 +2738,17 @@ bool WorldObject::GetClosePoint(float& x, float& y, float& z, float size, float
return true;
}
Position WorldObject::GetNearPosition(float dist, float angle, bool disableWarning)
Position WorldObject::GetNearPosition(float dist, float angle)
{
Position pos = GetPosition();
MovePosition(pos, dist, angle, disableWarning);
MovePosition(pos, dist, angle);
return pos;
}
Position WorldObject::GetRandomNearPosition(float radius, bool disableWarning)
Position WorldObject::GetRandomNearPosition(float radius)
{
Position pos = GetPosition();
MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI), disableWarning);
MovePosition(pos, radius * (float) rand_norm(), (float) rand_norm() * static_cast<float>(2 * M_PI));
return pos;
}
@@ -2786,7 +2786,7 @@ void WorldObject::GetChargeContactPoint(WorldObject const* obj, float& x, float&
return (m_valuesCount > UNIT_FIELD_COMBATREACH) ? m_floatValues[UNIT_FIELD_COMBATREACH] : DEFAULT_WORLD_OBJECT_SIZE * GetObjectScale();
}
void WorldObject::MovePosition(Position& pos, float dist, float angle, bool disableWarning)
void WorldObject::MovePosition(Position& pos, float dist, float angle)
{
angle += GetOrientation();
float destx, desty, destz, ground, floor;
@@ -2796,9 +2796,7 @@ void WorldObject::MovePosition(Position& pos, float dist, float angle, bool disa
// Prevent invalid coordinates here, position is unchanged
if (!Acore::IsValidMapCoord(destx, desty))
{
if (!disableWarning)
LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
LOG_FATAL("entities.object", "WorldObject::MovePosition invalid coordinates X: {} and Y: {} were passed!", destx, desty);
return;
}