mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 19:05:42 +00:00
fix(Core/Social): cleanup + fix crash in friend system (#3832)
fix crash when a friend or ignore get GUID 0 and also double friend list
This commit is contained in:
@@ -566,148 +566,6 @@ void WorldSession::HandleStandStateChangeOpcode(WorldPacket& recv_data)
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_player->SetStandState(animstate);
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}
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void WorldSession::HandleContactListOpcode(WorldPacket& recv_data)
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{
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uint32 unk;
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recv_data >> unk;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST - Unk: %d", unk);
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#endif
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_player->GetSocial()->SendSocialList(_player);
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}
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void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND");
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#endif
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std::string friendName = GetAcoreString(LANG_FRIEND_IGNORE_UNKNOWN);
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std::string friendNote;
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recv_data >> friendName;
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recv_data >> friendNote;
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if (!normalizePlayerName(friendName))
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName().c_str(), friendName.c_str());
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#endif
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// xinef: Get Data From global storage
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uint32 guidLow = sWorld->GetGlobalPlayerGUID(friendName);
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if (!guidLow)
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return;
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GlobalPlayerData const* playerData = sWorld->GetGlobalPlayerData(guidLow);
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if (!playerData)
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return;
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uint64 friendGuid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
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uint32 friendAccountId = playerData->accountId;
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TeamId teamId = Player::TeamIdForRace(playerData->race);
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FriendsResult friendResult = FRIEND_NOT_FOUND;
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if (!AccountMgr::IsPlayerAccount(GetSecurity()) || sWorld->getBoolConfig(CONFIG_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmID)))
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{
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if (friendGuid)
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{
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if (friendGuid == GetPlayer()->GetGUID())
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friendResult = FRIEND_SELF;
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else if (GetPlayer()->GetTeamId() != teamId && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND) && AccountMgr::IsPlayerAccount(GetSecurity()))
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friendResult = FRIEND_ENEMY;
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else if (GetPlayer()->GetSocial()->HasFriend(guidLow))
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friendResult = FRIEND_ALREADY;
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else
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{
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Player* pFriend = ObjectAccessor::FindPlayerInOrOutOfWorld(friendGuid);
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if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer()) && !AccountMgr::IsGMAccount(pFriend->GetSession()->GetSecurity()))
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friendResult = FRIEND_ADDED_ONLINE;
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else
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friendResult = FRIEND_ADDED_OFFLINE;
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if (!GetPlayer()->GetSocial()->AddToSocialList(guidLow, false))
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{
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friendResult = FRIEND_LIST_FULL;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s's friend list is full.", GetPlayer()->GetName().c_str());
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#endif
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}
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}
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GetPlayer()->GetSocial()->SetFriendNote(guidLow, friendNote);
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}
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}
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sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, guidLow, false);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
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#endif
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}
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void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
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{
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uint64 FriendGUID;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_FRIEND");
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#endif
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recv_data >> FriendGUID;
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_player->GetSocial()->RemoveFromSocialList(GUID_LOPART(FriendGUID), false);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
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#endif
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}
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void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_IGNORE");
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#endif
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std::string ignoreName = GetAcoreString(LANG_FRIEND_IGNORE_UNKNOWN);
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recv_data >> ignoreName;
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if (!normalizePlayerName(ignoreName))
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str());
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#endif
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uint32 lowGuid = sWorld->GetGlobalPlayerGUID(ignoreName);
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if (!lowGuid)
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return;
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uint64 IgnoreGuid = MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER);
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FriendsResult ignoreResult = FRIEND_IGNORE_NOT_FOUND;
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if (IgnoreGuid == GetPlayer()->GetGUID()) //not add yourself
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ignoreResult = FRIEND_IGNORE_SELF;
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else if (GetPlayer()->GetSocial()->HasIgnore(lowGuid))
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ignoreResult = FRIEND_IGNORE_ALREADY;
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else
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{
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ignoreResult = FRIEND_IGNORE_ADDED;
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// ignore list full
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if (!GetPlayer()->GetSocial()->AddToSocialList(lowGuid, true))
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ignoreResult = FRIEND_IGNORE_FULL;
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}
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sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, lowGuid, false);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
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#endif
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}
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void WorldSession::HandleLoadActionsSwitchSpec(PreparedQueryResult result)
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{
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if (!GetPlayer())
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@@ -745,36 +603,6 @@ void WorldSession::HandleCharacterAuraFrozen(PreparedQueryResult result)
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} while (result->NextRow());
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}
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void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recv_data)
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{
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uint64 IgnoreGUID;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DEL_IGNORE");
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#endif
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recv_data >> IgnoreGUID;
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_player->GetSocial()->RemoveFromSocialList(GUID_LOPART(IgnoreGUID), true);
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sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_IGNORE_REMOVED, GUID_LOPART(IgnoreGUID), false);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
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#endif
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}
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void WorldSession::HandleSetContactNotesOpcode(WorldPacket& recv_data)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_CONTACT_NOTES");
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#endif
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uint64 guid;
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std::string note;
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recv_data >> guid >> note;
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_player->GetSocial()->SetFriendNote(GUID_LOPART(guid), note);
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}
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void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
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{
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uint32 suggestion, contentlen, typelen;
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