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feat(Core/Compression): Move packets compression from map to network thread (#18602)
* feat(Code/Compression): Move packets compression from map to network thread. * Code style fix * Remove unicode letter
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@@ -250,7 +250,7 @@ void Object::SendUpdateToPlayer(Player* player)
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WorldPacket packet;
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BuildCreateUpdateBlockForPlayer(&upd, player);
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upd.BuildPacket(&packet);
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upd.BuildPacket(packet);
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player->GetSession()->SendPacket(&packet);
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}
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