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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Added OnBeforeItemRoll hook and added missing parameter to:
OnAfterRefCount OnBeforeDropAddItem please update your scripts if you're using them
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@@ -1317,6 +1317,8 @@ void LootTemplate::Process(Loot& loot, bool rate, uint16 lootMode, Player const*
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LootStoreItem* item = *i;
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if (!(item->lootmode & lootMode)) // Do not add if mode mismatch
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continue;
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sScriptMgr->OnBeforeItemRoll(player, loot, rate, lootMode, item);
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if (!item->Roll(rate))
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continue; // Bad luck for the entry
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@@ -1328,12 +1330,12 @@ void LootTemplate::Process(Loot& loot, bool rate, uint16 lootMode, Player const*
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continue; // Error message already printed at loading stage
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uint32 maxcount = uint32(float(item->maxcount) * sWorld->getRate(RATE_DROP_ITEM_REFERENCED_AMOUNT));
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sScriptMgr->OnAfterRefCount(item, maxcount);
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sScriptMgr->OnAfterRefCount(player, loot, rate, lootMode, item, maxcount);
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for (uint32 loop = 0; loop < maxcount; ++loop) // Ref multiplicator
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Referenced->Process(loot, rate, lootMode, player, item->group);
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} else {
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// Plain entries (not a reference, not grouped)
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sScriptMgr->OnBeforeDropAddItem(player, loot, item);
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sScriptMgr->OnBeforeDropAddItem(player, loot, rate, lootMode, item);
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loot.AddItem(*item); // Chance is already checked, just add
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}
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}
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