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fix(Core/Spells): Fixed cooldowns on shaman totems. (#12166)
Fixed #11937
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@@ -10592,7 +10592,7 @@ void Player::AddSpellAndCategoryCooldowns(SpellInfo const* spellInfo, uint32 ite
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// cooldown information stored in item prototype
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// This used in same way in WorldSession::HandleItemQuerySingleOpcode data sending to client.
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bool useSpellCooldown = false;
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bool useSpellCooldown = spellInfo->HasAttribute(SPELL_ATTR7_CAN_BE_MULTI_CAST);
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if (itemId)
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{
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if (ItemTemplate const* proto = sObjectMgr->GetItemTemplate(itemId))
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