fix(Scripts/ShadowLabyrinth): Fix Vorpil voidwalkers getting stuck (#16767)

This commit is contained in:
Skjalf
2023-07-15 17:12:05 -03:00
committed by GitHub
parent 4518d061ab
commit 68a93bcc36

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@@ -201,6 +201,8 @@ struct npc_voidtraveler : public ScriptedAI
void Reset() override
{
me->SetReactState(REACT_PASSIVE);
if (TempSummon* summon = me->ToTempSummon())
{
if (Unit* vorpil = summon->GetSummonerUnit())