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refactor(DB/SAI): Move Chromatic Elite Guard script to SAI (#9194)
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@@ -0,0 +1,9 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1636936439824516200');
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UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 10814;
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DELETE FROM `smart_scripts` WHERE (`entryorguid` = 10814) AND (`source_type` = 0) AND (`id` IN (0, 1, 2));
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(10814, 0, 0, 0, 0, 0, 100, 2, 5000, 12800, 13000, 13000, 0, 11, 15708, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Chromatic Elite Guard - In Combat - Cast \'Mortal Strike\' (Normal Dungeon)'),
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(10814, 0, 1, 0, 0, 0, 100, 2, 5600, 15400, 11200, 25700, 0, 11, 16790, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Chromatic Elite Guard - In Combat - Cast \'Knockdown\' (Normal Dungeon)'),
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(10814, 0, 2, 0, 0, 0, 100, 2, 12000, 20800, 9000, 9000, 0, 11, 15580, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Chromatic Elite Guard - In Combat - Cast \'Strike\' (Normal Dungeon)');
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