fix(Scripts/Ulduar): The Flame Leviathan's main gate should be closed during the fight. (#11083)

This commit is contained in:
UltraNix
2022-03-27 06:37:27 +02:00
committed by GitHub
parent ee1021b093
commit 5b50f04c5c

View File

@@ -268,6 +268,11 @@ public:
BindPlayers();
me->SetInCombatWithZone();
if (!_startTimer)
{
TurnGates(true, false);
}
}
void InitializeAI() override