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fix(CORE): Missing override on various functions (#2602)
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@@ -26,13 +26,13 @@ class DynamicObject : public WorldObject, public GridObject<DynamicObject>, publ
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DynamicObject(bool isWorldObject);
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~DynamicObject();
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void AddToWorld();
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void RemoveFromWorld();
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void AddToWorld() override;
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void RemoveFromWorld() override;
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void CleanupsBeforeDelete(bool finalCleanup = true);
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void CleanupsBeforeDelete(bool finalCleanup = true) override;
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bool CreateDynamicObject(uint32 guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, DynamicObjectType type);
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void Update(uint32 p_time);
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void Update(uint32 p_time) override;
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void Remove();
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void SetDuration(int32 newDuration);
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int32 GetDuration() const;
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