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feat(Core/Player): Implement player specific settings (#9483)
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@@ -205,6 +205,10 @@ bool LoginQueryHolder::Initialize()
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stmt->setUInt64(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CORPSE_LOCATION, stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_SETTINGS);
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stmt->setUInt64(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CHARACTER_SETTINGS, stmt);
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return res;
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}
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