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fix(Scripts/RuinsOfAhnQiraj): re-enter the instance after Buru died (#12761)
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@@ -97,12 +97,10 @@ struct boss_buru : public BossAI
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ChaseNewVictim();
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}
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void JustDied(Unit* /*killer*/) override
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void JustDied(Unit* killer) override
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{
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if (InstanceScript* pInstance = me->GetInstanceScript())
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{
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pInstance->DoRemoveAurasDueToSpellOnPlayers(SPELL_CREEPING_PLAGUE);
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}
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_CREEPING_PLAGUE);
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BossAI::JustDied(killer);
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}
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void KilledUnit(Unit* victim) override
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