refactor(Core/Misc): remove the ternary operator when used improperly (#3327)

This commit is contained in:
Stefano Borzì
2020-09-10 12:29:23 +02:00
committed by GitHub
parent 207512a0f5
commit 51330f54d8
19 changed files with 67 additions and 67 deletions

View File

@@ -556,7 +556,7 @@ struct boss_jormungarAI : public ScriptedAI
break;
case EVENT_SUBMERGE:
{
bIsStationary = me->GetDisplayId() == _MODEL_STATIONARY ? true : false;
bIsStationary = (me->GetDisplayId() == _MODEL_STATIONARY);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->CastSpell(me, SPELL_SUBMERGE_0, false);
Talk(EMOTE_SUBMERGE);
@@ -934,7 +934,7 @@ public:
destZ = Locs[LOC_CENTER].GetPositionZ()+1.0f;
me->StopMoving();
me->GetMotionMaster()->MoveJump(Locs[LOC_CENTER].GetPositionX()+cos(jumpangle)*35.0f, Locs[LOC_CENTER].GetPositionY()+sin(jumpangle)*35.0f, Locs[LOC_CENTER].GetPositionZ()+1.0f, 40.0f, 12.0f);
events.PopEvent();
events.RescheduleEvent(EVENT_TRAMPLE, 1500);

View File

@@ -1434,7 +1434,7 @@ public:
if( DoNeedCleanup(true) )
InstanceCleanup();
// if missing spawn anub'arak
// if missing spawn anub'arak
SpawnAnubArak();
events.RescheduleEvent(EVENT_CHECK_PLAYERS, CLEANUP_CHECK_INTERVAL);
@@ -1647,8 +1647,8 @@ public:
uint32 data1 = 0, data2 = 0, data3 = 0;
loadStream >> data1 >> data2 >> data3;
AttemptsLeft = data1;
bDedicatedInsanity = data2 ? true : false;
bNooneDied = data3 ? true : false;
bDedicatedInsanity = !!data2;
bNooneDied = !!data3;
}
}
else

View File

@@ -759,7 +759,7 @@ public:
if (unit->GetEntry() == NPC_WAVE_MERCENARY || unit->GetEntry() == NPC_WAVE_FOOTMAN || unit->GetEntry() == NPC_WAVE_RIFLEMAN || unit->GetEntry() == NPC_WAVE_PRIEST || unit->GetEntry() == NPC_WAVE_MAGE)
if ((--reqKillCount) == 0 && WaveNumber%5 && NextWaveTimer > 5000)
NextWaveTimer = 5000;
if (unit->GetEntry() == NPC_QUEL_DELAR)
if (Creature* c = instance->GetCreature(NPC_UtherGUID))
{
@@ -812,7 +812,7 @@ public:
for (uint8 i=0; i<num_to_activate; ++i)
{
uint32 entry = chosenComposition[WaveNumber][i];
bool forward = urand(0,1) ? true : false;
bool forward = !!urand(0,1);
for (int8 j = (forward ? 0 : NUM_OF_TRASH-1); (forward ? j<NUM_OF_TRASH : j>=0); (forward ? ++j : --j))
if (!TrashActive[j])
if (Creature* c = instance->GetCreature(NPC_TrashGUID[j]))
@@ -892,7 +892,7 @@ public:
for (uint8 i=0; i<num_to_activate; ++i)
{
uint32 entry = chosenComposition[WaveNumber-(WaveNumber > 5 ? 2 : 1)][i];
bool forward = urand(0,1) ? true : false;
bool forward = !!urand(0,1);
for (int8 j = (forward ? 0 : NUM_OF_TRASH-1); (forward ? j<NUM_OF_TRASH : j>=0); (forward ? ++j : --j))
if (!TrashActive[j])
if (Creature* c = instance->GetCreature(NPC_TrashGUID[j]))
@@ -978,7 +978,7 @@ public:
}
else if (!ResumeFirstEventTimer)
{
bool allInRangeAndAlive = (instance->GetPlayersCountExceptGMs() > 0 ? true : false);
bool allInRangeAndAlive = (instance->GetPlayersCountExceptGMs() > 0);
for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
if (Player* p = itr->GetSource())
if (!p->IsGameMaster() && (p->GetExactDist2d(&CenterPos) > MAX_DIST_FROM_CENTER_TO_START || !p->IsAlive()))

View File

@@ -1043,7 +1043,7 @@ class instance_icecrown_citadel : public InstanceMapScript
if (theLichKing->IsAlive())
theLichKing->SetVisible(false);
}
void RemoveBackPack()
{
for (auto const& itr : instance->GetPlayers())
@@ -1208,7 +1208,7 @@ class instance_icecrown_citadel : public InstanceMapScript
return true;
}
void SpawnGunship()
{
if (!GunshipGUID && instance->HavePlayers())
@@ -1228,7 +1228,7 @@ class instance_icecrown_citadel : public InstanceMapScript
switch (type)
{
case DATA_BUFF_AVAILABLE:
IsBuffAvailable = (data ? true : false);
IsBuffAvailable = !!data;
if (!IsBuffAvailable)
{
Map::PlayerList const& plrList = instance->GetPlayers();
@@ -1310,16 +1310,16 @@ class instance_icecrown_citadel : public InstanceMapScript
}
return;
case DATA_BONED_ACHIEVEMENT:
IsBonedEligible = data ? true : false;
IsBonedEligible = !!data;
break;
case DATA_OOZE_DANCE_ACHIEVEMENT:
IsOozeDanceEligible = data ? true : false;
IsOozeDanceEligible = !!data;
break;
case DATA_NAUSEA_ACHIEVEMENT:
IsNauseaEligible = data ? true : false;
IsNauseaEligible = !!data;
break;
case DATA_ORB_WHISPERER_ACHIEVEMENT:
IsOrbWhispererEligible = data ? true : false;
IsOrbWhispererEligible = !!data;
break;
case DATA_SINDRAGOSA_FROSTWYRMS:
FrostwyrmGUIDs.insert(data);
@@ -1576,7 +1576,7 @@ class instance_icecrown_citadel : public InstanceMapScript
std::ostringstream saveStream;
saveStream << "I C " << GetBossSaveData() << HeroicAttempts << ' '
<< ColdflameJetsState << ' ' << BloodQuickeningState << ' ' << BloodQuickeningMinutes << ' ' << WeeklyQuestId10 << ' ' << PutricideEventProgress << ' '
<< ColdflameJetsState << ' ' << BloodQuickeningState << ' ' << BloodQuickeningMinutes << ' ' << WeeklyQuestId10 << ' ' << PutricideEventProgress << ' '
<< uint32(LichKingHeroicAvailable ? 1 : 0) << ' ' << BloodPrinceTrashCount << ' ' << uint32(IsBuffAvailable ? 1 : 0);
@@ -1628,10 +1628,10 @@ class instance_icecrown_citadel : public InstanceMapScript
loadStream >> WeeklyQuestId10;
loadStream >> PutricideEventProgress; PutricideEventProgress &= ~PUTRICIDE_EVENT_FLAG_TRAP_INPROGRESS;
loadStream >> temp;
LichKingHeroicAvailable = temp ? true : false;
LichKingHeroicAvailable = !!temp;
loadStream >> BloodPrinceTrashCount;
loadStream >> temp;
SetData(DATA_BUFF_AVAILABLE, temp ? true : false);
SetData(DATA_BUFF_AVAILABLE, !!temp);
}
else
OUT_LOAD_INST_DATA_FAIL;

View File

@@ -36,7 +36,7 @@ public:
bool bAmberVoid;
bool bEmeraldVoid;
bool bRubyVoid;
void Initialize()
{
EregosCacheGUID = 0;
@@ -52,7 +52,7 @@ public:
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
memset(&DragonCageDoorGUID, 0, sizeof(DragonCageDoorGUID));
}
void OnCreatureCreate(Creature* pCreature)
{
switch( pCreature->GetEntry() )
@@ -118,7 +118,7 @@ public:
if (unit->GetEntry() == NPC_CENTRIFUGE_CONSTRUCT)
SetData(DATA_CC_COUNT, DONE);
}
void SetData(uint32 type, uint32 data)
{
switch( type )
@@ -170,20 +170,20 @@ public:
}
break;
case DATA_AMBER_VOID:
bAmberVoid = data ? true : false;
bAmberVoid = !!data;
break;
case DATA_EMERALD_VOID:
bEmeraldVoid = data ? true : false;
bEmeraldVoid = !!data;
break;
case DATA_RUBY_VOID:
bRubyVoid = data ? true : false;
bRubyVoid = !!data;
break;
}
if( data == DONE )
SaveToDB();
}
uint32 GetData(uint32 type) const
{
switch( type )
@@ -199,7 +199,7 @@ public:
return 0;
}
uint64 GetData64(uint32 identifier) const
{
switch( identifier )
@@ -221,7 +221,7 @@ public:
return 0;
}
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;

View File

@@ -209,7 +209,7 @@ public:
counter = 0;
bShattered = false;
lastShatterMSTime = 0;
if( InstanceScript* m_pInstance = me->GetInstanceScript() )
{
m_pInstance->SetData(TYPE_IGNIS, NOT_STARTED);
@@ -555,7 +555,7 @@ class achievement_ignis_shattered : public AchievementCriteriaScript
{
if (!target || target->GetTypeId() != TYPEID_UNIT)
return false;
return (target->ToCreature()->AI()->GetData(1337) ? true : false);
return !!target->ToCreature()->AI()->GetData(1337);
}
};
@@ -567,4 +567,4 @@ void AddSC_boss_ignis()
new spell_ignis_grab_initial();
new spell_ignis_slag_pot();
new achievement_ignis_shattered();
}
}

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@@ -91,15 +91,15 @@ public:
uint64 m_algalonTrapdoorGUID;
uint64 m_brannBronzebeardAlgGUID;
uint32 m_algalonTimer;
// Shared
EventMap _events;
bool m_mimironTramUsed;
uint64 m_mimironTramGUID;
uint64 m_keepersgateGUID;
uint64 m_keepersGossipGUID[4];
void Initialize()
{
// Bosses
@@ -165,7 +165,7 @@ public:
m_algalonTrapdoorGUID = 0;
m_brannBronzebeardAlgGUID = 0;
m_algalonTimer = 0;
// Shared
_events.Reset();
memset(&m_keepersGossipGUID, 0, sizeof(m_keepersGossipGUID));
@@ -380,7 +380,7 @@ public:
}
bool on = (GetData(type) == DONE && !(GetData(TYPE_WATCHERS) & (1 << (type-TYPE_FREYA))));
cr->SetVisible(on ? true : false);
cr->SetVisible(on);
}
void OnGameObjectCreate(GameObject* gameObject)
@@ -710,7 +710,7 @@ public:
freya->GetGameObjectListWithEntryInGrid(goList, 190171 /*Lichbloom*/, 333.0f);
freya->GetGameObjectListWithEntryInGrid(goList, 190170 /*Talandra's Rose*/, 333.0f);
freya->GetGameObjectListWithEntryInGrid(goList, 189973 /*Goldclover*/, 333.0f);
for (std::list<GameObject*>::const_iterator itr = goList.begin(); itr != goList.end(); ++itr)
(*itr)->SetRespawnTime(7*DAY);
}
@@ -961,7 +961,7 @@ public:
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
{
loadStream >> m_auiEncounter[i];
if (m_auiEncounter[i] == IN_PROGRESS && i != TYPE_WATCHERS)
m_auiEncounter[i] = NOT_STARTED;
}
@@ -1070,7 +1070,7 @@ public:
};
};
const Position vehiclePositions[30] =
const Position vehiclePositions[30] =
{
// Start Positions
// Siege

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@@ -275,7 +275,7 @@ public:
InstanceCleanup();
break;
case DATA_ACHIEV:
bAchiev = data ? true : false;
bAchiev = !!data;
break;
}
}
@@ -596,7 +596,7 @@ public:
// open main gate
HandleGameObject(GO_MainGateGUID, true);
if (m_auiEncounter[MAX_ENCOUNTER-1] != DONE) // instance not finished
{
// close all cells