fix(Script/Spells): validate all rogue spells (#9164)

This commit is contained in:
Kitzunu
2021-11-17 17:20:24 +01:00
committed by GitHub
parent cb00a336df
commit 4fc673dc4a

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@@ -146,7 +146,7 @@ class spell_rog_cheat_death : public AuraScript
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN });
return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH });
}
bool Load() override
@@ -287,6 +287,11 @@ public:
{
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_KILLING_SPREE });
}
SpellCastResult CheckCast()
{
// Kologarn area, Killing Spree should not work