From 4fc673dc4a20728140f434d707b9bfa7941c60dc Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Wed, 17 Nov 2021 17:20:24 +0100 Subject: [PATCH] fix(Script/Spells): validate all rogue spells (#9164) --- src/server/scripts/Spells/spell_rogue.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index bd864d718..932162d8b 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -146,7 +146,7 @@ class spell_rog_cheat_death : public AuraScript bool Validate(SpellInfo const* /*spellInfo*/) override { - return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN }); + return ValidateSpellInfo({ SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, SPELL_ROGUE_CHEATING_DEATH }); } bool Load() override @@ -287,6 +287,11 @@ public: { PrepareSpellScript(spell_rog_killing_spree_SpellScript); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_KILLING_SPREE }); + } + SpellCastResult CheckCast() { // Kologarn area, Killing Spree should not work