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fix(Scripts/ZulAman): Remove Zul'jin Electrical Storm on phase change (#20651)
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@@ -201,7 +201,7 @@ struct boss_zuljin : public BossAI
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ScheduleHealthCheckEvent({ 40 }, [&] {
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EnterPhase(PHASE_LYNX);
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me->RemoveAurasDueToSpell(SPELL_ENERGY_STORM);
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instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ENERGY_STORM);
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me->RemoveOwnedAura(SPELL_ENERGY_STORM);
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summons.DespawnEntry(CREATURE_FEATHER_VORTEX);
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me->ResumeChasingVictim();
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