mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 09:17:18 +00:00
feat(Core/BGQueue): rework queue announce (#6114)
This commit is contained in:
@@ -0,0 +1,6 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1622504741914151600');
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DELETE FROM `acore_string` WHERE `entry` IN (713, 726);
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INSERT INTO `acore_string` (`entry`, `content_default`) VALUES
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(713, 'Queue status for %s (skirmish %s) (Lvl: %u to %u)\nQueued: %u (Need at least %u more)'),
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(726, '|cffff0000[Arena Queue]:|r %s (skirmish %s) -- [%u-%u] [%u/%u]|r');
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@@ -4,10 +4,11 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "BattlegroundQueue.h"
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#include "ArenaTeam.h"
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#include "ArenaTeamMgr.h"
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#include "BattlegroundMgr.h"
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#include "BattlegroundQueue.h"
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#include "BattlegroundSpamProtect.h"
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#include "Channel.h"
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#include "Chat.h"
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#include "Group.h"
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@@ -18,8 +19,6 @@
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#include "ScriptMgr.h"
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#include <unordered_map>
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std::unordered_map<ObjectGuid, uint32> BGSpamProtection;
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/*********************************************************/
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/*** BATTLEGROUND QUEUE SYSTEM ***/
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/*********************************************************/
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@@ -147,13 +146,12 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PvPDiffi
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sScriptMgr->OnAddGroup(this, ginfo, index, leader, grp, bracketEntry, isPremade);
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LOG_DEBUG("bg.battleground", "Adding Group to BattlegroundQueue bgTypeId: %u, bracket_id: %u, index: %u", m_bgTypeId, bracketId, index);
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// pussywizard: store indices at which GroupQueueInfo is in m_QueuedGroups
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ginfo->_bracketId = bracketId;
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ginfo->_groupType = index;
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// announce world (this doesn't need mutex)
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SendMessageArenaQueue(ginfo, true);
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//add players from group to ginfo
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if (grp)
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{
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@@ -178,6 +176,9 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, PvPDiffi
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//add GroupInfo to m_QueuedGroups
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m_QueuedGroups[bracketId][index].push_back(ginfo);
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// announce world (this doesn't need mutex)
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SendJoinMessageArenaQueue(leader, ginfo, bracketEntry, isRated);
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Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(ginfo->BgTypeId);
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if (!bg)
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return ginfo;
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@@ -296,7 +297,7 @@ void BattlegroundQueue::RemovePlayer(ObjectGuid guid, bool sentToBg, uint32 play
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m_QueuedPlayers.erase(itr);
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// announce to world if arena team left queue for rated match, show only once
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SendMessageArenaQueue(groupInfo, false);
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SendExitMessageArenaQueue(groupInfo);
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// if player leaves queue and he is invited to a rated arena match, then count it as he lost
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if (groupInfo->IsInvitedToBGInstanceGUID && groupInfo->IsRated && !sentToBg)
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@@ -716,6 +717,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(BattlegroundBracketId bracket_id
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// get min and max players per team
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uint32 MinPlayersPerTeam = bg_template->GetMinPlayersPerTeam();
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uint32 MaxPlayersPerTeam = bg_template->GetMaxPlayersPerTeam();
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if (bg_template->isArena())
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{
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MinPlayersPerTeam = sBattlegroundMgr->isArenaTesting() ? 1 : m_arenaType;
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@@ -968,6 +970,12 @@ void BattlegroundQueue::SendMessageBGQueue(Player* leader, Battleground* bg, PvP
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return;
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}
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if (bg->isArena())
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{
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// Skip announce for arena skirmish
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return;
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}
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BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
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char const* bgName = bg->GetName();
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uint32 MinPlayers = bg->GetMinPlayersPerTeam();
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@@ -978,51 +986,101 @@ void BattlegroundQueue::SendMessageBGQueue(Player* leader, Battleground* bg, PvP
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uint32 qAlliance = GetPlayersCountInGroupsQueue(bracketId, BG_QUEUE_NORMAL_ALLIANCE);
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auto qTotal = qHorde + qAlliance;
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LOG_DEBUG("bg.battleground", "> Queue status for %s (Lvl: %u to %u) Queued: %u (Need at least %u more)",
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bgName, q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers - qTotal);
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// Show queue status to player only (when joining battleground queue or Arena and arena world announcer is disabled)
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if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY) || (bg->isArena() && !sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE)))
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if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(leader->GetSession()).PSendSysMessage(LANG_BG_QUEUE_ANNOUNCE_SELF, bgName, q_min_level, q_max_level,
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qAlliance, (MinPlayers > qAlliance) ? MinPlayers - qAlliance : (uint32)0, qHorde, (MinPlayers > qHorde) ? MinPlayers - qHorde : (uint32)0);
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qAlliance,
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(MinPlayers > qAlliance) ? MinPlayers - qAlliance : (uint32)0,
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qHorde,
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(MinPlayers > qHorde) ? MinPlayers - qHorde : (uint32)0
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);
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}
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else if (!bg->isArena()) // Show queue status to server (when joining battleground queue)
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else // Show queue status to server (when joining battleground queue)
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{
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auto searchGUID = BGSpamProtection.find(leader->GetGUID());
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if (searchGUID == BGSpamProtection.end())
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{
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BGSpamProtection[leader->GetGUID()] = 0; // Leader GUID not found, initialize with 0
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}
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// Skip if spam time < 30 secs (default)
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if (sWorld->GetGameTime() - BGSpamProtection[leader->GetGUID()] < sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY))
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if (!sBGSpam->CanAnnounce(leader, bg, q_min_level, qTotal))
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{
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return;
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}
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// When limited, it announces only if there are at least CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS in queue
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auto limitQueueMinLevel = sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL);
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if (limitQueueMinLevel != 0 && q_min_level >= limitQueueMinLevel)
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{
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// limit only RBG for 80, WSG for lower levels
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auto bgTypeToLimit = q_min_level == 80 ? BATTLEGROUND_RB : BATTLEGROUND_WS;
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if (bg->GetBgTypeID() == bgTypeToLimit && qTotal < sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS))
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{
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return;
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}
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}
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BGSpamProtection[leader->GetGUID()] = sWorld->GetGameTime();
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sWorld->SendWorldText(LANG_BG_QUEUE_ANNOUNCE_WORLD, bgName, q_min_level, q_max_level, qAlliance + qHorde, MaxPlayers);
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}
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}
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void BattlegroundQueue::SendMessageArenaQueue(GroupQueueInfo* ginfo, bool IsJoin)
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void BattlegroundQueue::SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo* ginfo, PvPDifficultyEntry const* bracketEntry, bool isRated)
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{
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if (!sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE))
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return;
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if (!sScriptMgr->CanSendMessageArenaQueue(this, ginfo, IsJoin))
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if (!sScriptMgr->CanSendJoinMessageArenaQueue(this, leader, ginfo, bracketEntry, isRated))
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return;
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if (!isRated)
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{
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Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(ginfo->BgTypeId);
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if (!bg)
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{
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LOG_ERROR("bg.arena", "> Not found bg template for bgtype id %u", uint32(ginfo->BgTypeId));
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return;
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}
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if (!bg->isArena())
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{
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// Skip announce for non arena
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return;
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}
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BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
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auto bgName = bg->GetName();
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auto arenatype = Acore::StringFormat("%uv%u", ginfo->ArenaType, ginfo->ArenaType);
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uint32 playersNeed = ArenaTeam::GetReqPlayersForType(ginfo->ArenaType);
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uint32 q_min_level = std::min(bracketEntry->minLevel, (uint32)80);
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uint32 q_max_level = std::min(bracketEntry->maxLevel, (uint32)80);
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uint32 qPlayers = GetPlayersCountInGroupsQueue(bracketId, BG_QUEUE_NORMAL_HORDE) + GetPlayersCountInGroupsQueue(bracketId, BG_QUEUE_NORMAL_ALLIANCE);
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LOG_DEBUG("bg.arena", "> Queue status for %s (skirmish %s) (Lvl: %u to %u) Queued: %u (Need at least %u more)",
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bgName, arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed - qPlayers);
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if (sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY))
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{
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ChatHandler(leader->GetSession()).PSendSysMessage(LANG_ARENA_QUEUE_ANNOUNCE_SELF,
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bgName, arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed - qPlayers);
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}
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else
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{
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if (!sBGSpam->CanAnnounce(leader, bg, q_min_level, qPlayers))
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{
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return;
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}
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sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD, bgName, arenatype.c_str(), q_min_level, q_max_level, qPlayers, playersNeed);
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}
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}
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else
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{
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ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(ginfo->ArenaTeamId);
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if (!team || !ginfo->IsRated)
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{
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return;
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}
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uint8 ArenaType = ginfo->ArenaType;
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uint32 ArenaTeamRating = ginfo->ArenaTeamRating;
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std::string TeamName = team->GetName();
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sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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}
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}
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void BattlegroundQueue::SendExitMessageArenaQueue(GroupQueueInfo* ginfo)
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{
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if (!sWorld->getBoolConfig(CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE))
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return;
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if (!sScriptMgr->CanExitJoinMessageArenaQueue(this, ginfo))
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return;
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ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(ginfo->ArenaTeamId);
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@@ -1036,10 +1094,7 @@ void BattlegroundQueue::SendMessageArenaQueue(GroupQueueInfo* ginfo, bool IsJoin
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uint32 ArenaTeamRating = ginfo->ArenaTeamRating;
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std::string TeamName = team->GetName();
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if (IsJoin)
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sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_JOIN, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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if (!IsJoin && ArenaType && ginfo->Players.empty())
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if (ArenaType && ginfo->Players.empty())
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sWorld->SendWorldText(LANG_ARENA_QUEUE_ANNOUNCE_WORLD_EXIT, TeamName.c_str(), ArenaType, ArenaType, ArenaTeamRating);
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}
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@@ -62,7 +62,7 @@ public:
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bool CheckPremadeMatch(BattlegroundBracketId bracket_id, uint32 MinPlayersPerTeam, uint32 MaxPlayersPerTeam);
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bool CheckNormalMatch(Battleground* bgTemplate, BattlegroundBracketId bracket_id, uint32 minPlayers, uint32 maxPlayers);
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bool CheckSkirmishForSameFaction(BattlegroundBracketId bracket_id, uint32 minPlayersPerTeam);
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GroupQueueInfo* AddGroup(Player* leader, Group* group, PvPDifficultyEntry const* bracketEntry, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 ArenaTeamId);
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GroupQueueInfo* AddGroup(Player* leader, Group* group, PvPDifficultyEntry const* bracketEntry, bool isRated, bool isPremade, uint32 ArenaRating, uint32 MatchmakerRating, uint32 ArenaTeamId);
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void RemovePlayer(ObjectGuid guid, bool sentToBg, uint32 playerQueueSlot);
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bool IsPlayerInvitedToRatedArena(ObjectGuid pl_guid);
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bool IsPlayerInvited(ObjectGuid pl_guid, uint32 bgInstanceGuid, uint32 removeTime);
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@@ -72,7 +72,8 @@ public:
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[[nodiscard]] uint32 GetPlayersCountInGroupsQueue(BattlegroundBracketId bracketId, BattlegroundQueueGroupTypes bgqueue);
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[[nodiscard]] bool IsAllQueuesEmpty(BattlegroundBracketId bracket_id);
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void SendMessageBGQueue(Player* leader, Battleground* bg, PvPDifficultyEntry const* bracketEntry);
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void SendMessageArenaQueue(GroupQueueInfo* ginfo, bool IsJoin);
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void SendJoinMessageArenaQueue(Player* leader, GroupQueueInfo* ginfo, PvPDifficultyEntry const* bracketEntry, bool isRated);
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void SendExitMessageArenaQueue(GroupQueueInfo* ginfo);
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void SetBgTypeIdAndArenaType(BattlegroundTypeId b, uint8 a) { m_bgTypeId = b; m_arenaType = ArenaType(a); } // pussywizard
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void AddEvent(BasicEvent* Event, uint64 e_time);
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73
src/server/game/Battlegrounds/BattlegroundSpamProtect.cpp
Normal file
73
src/server/game/Battlegrounds/BattlegroundSpamProtect.cpp
Normal file
@@ -0,0 +1,73 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#include "BattlegroundSpamProtect.h"
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#include "Battleground.h"
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#include "ObjectGuid.h"
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#include "Player.h"
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#include "World.h"
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namespace
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{
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std::unordered_map<ObjectGuid /*player guid*/, uint32 /*time*/> _players;
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void AddTime(ObjectGuid guid)
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{
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_players.insert_or_assign(guid, sWorld->GetGameTime());
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}
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uint32 GetTime(ObjectGuid guid)
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{
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auto const& itr = _players.find(guid);
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if (itr != _players.end())
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{
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return itr->second;
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}
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return 0;
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}
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bool IsCorrectDelay(ObjectGuid guid)
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{
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// Skip if spam time < 30 secs (default)
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return sWorld->GetGameTime() - GetTime(guid) >= sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_SPAM_DELAY);
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}
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}
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BGSpamProtect* BGSpamProtect::instance()
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{
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static BGSpamProtect instance;
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return &instance;
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}
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bool BGSpamProtect::CanAnnounce(Player* player, Battleground* bg, uint32 minLevel, uint32 queueTotal)
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{
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ObjectGuid guid = player->GetGUID();
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// Check prev time
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if (!IsCorrectDelay(guid))
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{
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return false;
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}
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if (bg)
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{
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// When limited, it announces only if there are at least CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS in queue
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auto limitQueueMinLevel = sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_LEVEL);
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if (limitQueueMinLevel && minLevel >= limitQueueMinLevel)
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{
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// limit only RBG for 80, WSG for lower levels
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auto bgTypeToLimit = minLevel == 80 ? BATTLEGROUND_RB : BATTLEGROUND_WS;
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if (bg->GetBgTypeID() == bgTypeToLimit && queueTotal < sWorld->getIntConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_LIMIT_MIN_PLAYERS))
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{
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return false;
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}
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}
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}
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AddTime(guid);
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return true;
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}
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24
src/server/game/Battlegrounds/BattlegroundSpamProtect.h
Normal file
24
src/server/game/Battlegrounds/BattlegroundSpamProtect.h
Normal file
@@ -0,0 +1,24 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Copyright (C) 2021+ WarheadCore <https://github.com/WarheadCore>
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*/
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#ifndef _BATTLEGROUND_SPAM_PROTECT_H_
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#define _BATTLEGROUND_SPAM_PROTECT_H_
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#include "Define.h"
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class Player;
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class Battleground;
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class AC_GAME_API BGSpamProtect
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{
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public:
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static BGSpamProtect* instance();
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|
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bool CanAnnounce(Player* player, Battleground* bg, uint32 minLevel, uint32 queueTotal);
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};
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#define sBGSpam BGSpamProtect::instance()
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#endif
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@@ -700,9 +700,14 @@ enum AcoreStrings
|
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LANG_PLAYER_DND_DEFAULT = 709,
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LANG_PLAYER_AFK_DEFAULT = 710,
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// BG announce
|
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LANG_BG_QUEUE_ANNOUNCE_SELF = 711,
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LANG_BG_QUEUE_ANNOUNCE_WORLD = 712,
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// = 713, not used
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// Arena announce
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LANG_ARENA_QUEUE_ANNOUNCE_SELF = 713,
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LANG_ARENA_QUEUE_ANNOUNCE_WORLD = 726,
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// = 714, see LANG_PINFO_MAP_ONLINE
|
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LANG_YOUR_BG_LEVEL_REQ_ERROR = 715,
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// = 716, see LANG_PINFO_MAP_OFFLINE
|
||||
@@ -716,7 +721,7 @@ enum AcoreStrings
|
||||
LANG_ARENA_NOT_ENOUGH_PLAYERS = 723, // "Your group does not have enough players to join this match."
|
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LANG_ARENA_GOLD_WINS = 724, // "The Gold Team wins!"
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LANG_ARENA_GREEN_WINS = 725, // "The Green Team wins!"
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// = 726, not used
|
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// = 726, see LANG_ARENA_QUEUE_ANNOUNCE_WORLD
|
||||
LANG_BG_GROUP_OFFLINE_MEMBER = 727, // "Your group has an offline member. Please remove him before joining."
|
||||
LANG_BG_GROUP_MIXED_FACTION = 728, // "Your group has players from the opposing faction. You can't join the battleground as a group."
|
||||
LANG_BG_GROUP_MIXED_LEVELS = 729, // "Your group has players from different battleground brakets. You can't join as group."
|
||||
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||||
@@ -2841,12 +2841,23 @@ bool ScriptMgr::CanSendMessageBGQueue(BattlegroundQueue* queue, Player* leader,
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool ScriptMgr::CanSendMessageArenaQueue(BattlegroundQueue* queue, GroupQueueInfo* ginfo, bool IsJoin)
|
||||
bool ScriptMgr::CanSendJoinMessageArenaQueue(BattlegroundQueue* queue, Player* leader, GroupQueueInfo* ginfo, PvPDifficultyEntry const* bracketEntry, bool isRated)
|
||||
{
|
||||
bool ret = true;
|
||||
|
||||
FOR_SCRIPTS_RET(BGScript, itr, end, ret) // return true by default if not scripts
|
||||
if (!itr->second->CanSendMessageArenaQueue(queue, ginfo, IsJoin))
|
||||
if (!itr->second->CanSendJoinMessageArenaQueue(queue, leader, ginfo, bracketEntry, isRated))
|
||||
ret = false; // we change ret value only when scripts return false
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool ScriptMgr::CanExitJoinMessageArenaQueue(BattlegroundQueue* queue, GroupQueueInfo* ginfo)
|
||||
{
|
||||
bool ret = true;
|
||||
|
||||
FOR_SCRIPTS_RET(BGScript, itr, end, ret) // return true by default if not scripts
|
||||
if (!itr->second->CanExitJoinMessageArenaQueue(queue, ginfo))
|
||||
ret = false; // we change ret value only when scripts return false
|
||||
|
||||
return ret;
|
||||
|
||||
@@ -1199,7 +1199,9 @@ public:
|
||||
|
||||
[[nodiscard]] virtual bool CanSendMessageBGQueue(BattlegroundQueue* /*queue*/, Player* /*leader*/, Battleground* /*bg*/, PvPDifficultyEntry const* /*bracketEntry*/) { return true; }
|
||||
|
||||
[[nodiscard]] virtual bool CanSendMessageArenaQueue(BattlegroundQueue* /*queue*/, GroupQueueInfo* /*ginfo*/, bool /*IsJoin*/) { return true; }
|
||||
[[nodiscard]] bool CanSendJoinMessageArenaQueue(BattlegroundQueue* /*queue*/, Player* /*leader*/, GroupQueueInfo* /*ginfo*/, PvPDifficultyEntry const* /*bracketEntry*/, bool /*isRated*/) { return true; }
|
||||
|
||||
[[nodiscard]] bool CanExitJoinMessageArenaQueue(BattlegroundQueue* /*queue*/, GroupQueueInfo* /*ginfo*/) { return true; }
|
||||
};
|
||||
|
||||
class ArenaTeamScript : public ScriptObject
|
||||
@@ -1791,7 +1793,8 @@ public: /* BGScript */
|
||||
BattlegroundBracketId thisBracketId, BattlegroundQueue* specificQueue, BattlegroundBracketId specificBracketId);
|
||||
void OnCheckNormalMatch(BattlegroundQueue* queue, uint32& Coef, Battleground* bgTemplate, BattlegroundBracketId bracket_id, uint32& minPlayers, uint32& maxPlayers);
|
||||
bool CanSendMessageBGQueue(BattlegroundQueue* queue, Player* leader, Battleground* bg, PvPDifficultyEntry const* bracketEntry);
|
||||
bool CanSendMessageArenaQueue(BattlegroundQueue* queue, GroupQueueInfo* ginfo, bool IsJoin);
|
||||
bool CanSendJoinMessageArenaQueue(BattlegroundQueue* queue, Player* leader, GroupQueueInfo* ginfo, PvPDifficultyEntry const* bracketEntry, bool isRated);
|
||||
bool CanExitJoinMessageArenaQueue(BattlegroundQueue* queue, GroupQueueInfo* ginfo);
|
||||
|
||||
public: /* Arena Team Script */
|
||||
void OnGetSlotByType(const uint32 type, uint8& slot);
|
||||
|
||||
@@ -113,6 +113,7 @@ enum WorldBoolConfigs
|
||||
CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS,
|
||||
CONFIG_ARENA_SEASON_IN_PROGRESS,
|
||||
CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE,
|
||||
CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY,
|
||||
CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN,
|
||||
CONFIG_VMAP_INDOOR_CHECK,
|
||||
CONFIG_PET_LOS,
|
||||
|
||||
@@ -1174,6 +1174,7 @@ void World::LoadConfigSettings(bool reload)
|
||||
m_float_configs[CONFIG_ARENA_LOSE_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaLoseRatingModifier", 24.0f);
|
||||
m_float_configs[CONFIG_ARENA_MATCHMAKER_RATING_MODIFIER] = sConfigMgr->GetOption<float>("Arena.ArenaMatchmakerRatingModifier", 24.0f);
|
||||
m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetOption<bool> ("Arena.QueueAnnouncer.Enable", false);
|
||||
m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetOption<bool> ("Arena.QueueAnnouncer.PlayerOnly", false);
|
||||
|
||||
m_bool_configs[CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN] = sConfigMgr->GetOption<bool>("OffhandCheckAtSpellUnlearn", true);
|
||||
|
||||
|
||||
@@ -2656,6 +2656,15 @@ Arena.GamesRequired = 10
|
||||
|
||||
Arena.QueueAnnouncer.Enable = 0
|
||||
|
||||
#
|
||||
# Battleground.QueueAnnouncer.PlayerOnly
|
||||
# Description: Battleground queue announcement type.
|
||||
# Default: 0 - (System message, Anyone can see it)
|
||||
# 1 - (Private, Only queued players can see it)
|
||||
#
|
||||
|
||||
Arena.QueueAnnouncer.PlayerOnly = 0
|
||||
|
||||
#
|
||||
# Arena.ArenaSeason.ID
|
||||
# Description: Current arena season id shown in clients.
|
||||
|
||||
Reference in New Issue
Block a user