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fix(Scripts/ZulAman): Despawn Zuljin spirits shortly after death (#20711)
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@@ -268,6 +268,10 @@ struct boss_zuljin : public BossAI
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instance->SetBossState(DATA_ZULJIN, DONE);
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Talk(SAY_DEATH);
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summons.DespawnEntry(CREATURE_COLUMN_OF_FIRE);
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me->m_Events.AddEventAtOffset( [this] {
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summons.DespawnAll();
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}, 3s);
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}
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void SpawnAdds()
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