From 49b05967447559978dd92bbc3b619749cf1d5341 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sun, 24 Nov 2024 08:54:29 -0300 Subject: [PATCH] fix(Scripts/ZulAman): Despawn Zuljin spirits shortly after death (#20711) --- src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 44b58e12f..852b5ae45 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -268,6 +268,10 @@ struct boss_zuljin : public BossAI instance->SetBossState(DATA_ZULJIN, DONE); Talk(SAY_DEATH); summons.DespawnEntry(CREATURE_COLUMN_OF_FIRE); + + me->m_Events.AddEventAtOffset( [this] { + summons.DespawnAll(); + }, 3s); } void SpawnAdds()