fix(Scripts/BlackwingLair): Correct Bone Constructs abilities (#12180)

This commit is contained in:
Skjalf
2022-06-26 04:45:15 -03:00
committed by GitHub
parent f78ccf2621
commit 46789d5df6
4 changed files with 16 additions and 3 deletions

View File

@@ -982,7 +982,7 @@ struct npc_drakonid_spawner : public ScriptedAI
{
if (Creature* construct = ObjectAccessor::GetCreature(*me, summonGuid))
{
construct->UpdateEntry(NPC_BONE_CONSTRUCT);
construct->UpdateEntry(NPC_BONE_CONSTRUCT, true);
construct->SetReactState(REACT_PASSIVE);
construct->SetStandState(UNIT_STAND_STATE_DEAD);
construct->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);