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refactor(Core/ObjectMgr): Load Creatures.CustomIDs into stores (#14835)
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@@ -1697,6 +1697,9 @@ void World::SetInitialWorldSettings()
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LOG_INFO("server.loading", "Loading Creature Model Based Info Data...");
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sObjectMgr->LoadCreatureModelInfo();
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LOG_INFO("server.loading", "Loading Creature Custom IDs Config...");
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sObjectMgr->LoadCreatureCustomIDs();
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LOG_INFO("server.loading", "Loading Creature Templates...");
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sObjectMgr->LoadCreatureTemplates();
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