fix(DB/ShatteredHalls): Re-Construct Shattered Halls (#15990)

* init

* Legionnaire Gauntlet

* barracks pt1

* barracks done

* sewers

* Sparring Hall spawns

* Update rev_1680974634766349300.sql

* Update rev_1680974634766349300.sql

* Update rev_1680974634766349300.sql

* Update rev_1680974634766349300.sql

* Update rev_1680974634766349300.sql

* rest of spawns

* cleanup and linking

* errors and leftovers

* tweak

* Update data/sql/updates/pending_db_world/rev_1680974634766349300.sql

* more emotestates

* dont remove executioner
This commit is contained in:
Gultask
2023-04-22 10:12:11 -03:00
committed by GitHub
parent 7ea76a9916
commit 3dc7a89ad2
2 changed files with 1484 additions and 1 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -4453,7 +4453,7 @@ void SpellMgr::LoadSpellInfoCorrections()
});
// Self Visual - Sleep Until Cancelled(DND)
ApplySpellFix({ 6606, 14915 }, [](SpellInfo* spellInfo)
ApplySpellFix({ 6606, 14915, 16093 }, [](SpellInfo* spellInfo)
{
spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_SEATED;
});