Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-08-12 01:07:20 +08:00
44 changed files with 433 additions and 305 deletions

View File

@@ -99,19 +99,41 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
return false;
}
void ChatHandler::SendWorldText(std::string_view str)
void ChatHandler::SendNotification(std::string_view str)
{
std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
for (std::string_view line : lines)
{
WorldPacket data(SMSG_NOTIFICATION, line.size() + 1);
data << line.data();
m_session->SendPacket(&data);
}
}
Player* player = m_session->GetPlayer();
if (!player || !player->IsInWorld())
void ChatHandler::SendGMText(std::string_view str)
{
std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
// Session should have permissions to receive global gm messages
if (AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
return;
for (std::string_view line : lines)
{
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line);
player->SendDirectMessage(&data);
m_session->SendPacket(&data);
}
}
void ChatHandler::SendWorldText(std::string_view str)
{
std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
for (std::string_view line : lines)
{
WorldPacket data;
ChatHandler::BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line);
m_session->SendPacket(&data);
}
}
@@ -120,9 +142,6 @@ void ChatHandler::SendWorldTextOptional(std::string_view str, uint32 flag)
std::vector<std::string_view> lines = Acore::Tokenize(str, '\n', true);
Player* player = m_session->GetPlayer();
if (!player || !player->IsInWorld())
return;
if (sWorld->getBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED))
if (player->GetPlayerSetting(AzerothcorePSSource, SETTING_ANNOUNCER_FLAGS).HasFlag(flag))
return;
@@ -483,6 +502,23 @@ Player* ChatHandler::getSelectedPlayerOrSelf() const
return targetPlayer;
}
bool ChatHandler::HasSession() const
{
if (!m_session)
return false;
return true;
}
void ChatHandler::DoForAllValidSessions(std::function<void(Player*)> exec)
{
SessionMap::const_iterator itr;
for (itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
if (Player* player = itr->second->GetPlayer())
if (player->IsInWorld())
exec(player);
}
char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
{
// skip empty
@@ -1003,6 +1039,11 @@ int CliHandler::GetSessionDbLocaleIndex() const
return sObjectMgr->GetDBCLocaleIndex();
}
bool CliHandler::HasSession() const
{
return true;
}
bool AddonChannelCommandHandler::ParseCommands(std::string_view str)
{
if (memcmp(str.data(), "AzerothCore\t", 12))

View File

@@ -69,36 +69,62 @@ public:
static char* LineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = nullptr; return start; }
void SendNotification(std::string_view str);
template<typename... Args>
void SendNotification(uint32 strId, Args&&... args)
{
if (HasSession())
SendNotification(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...));
}
template<typename... Args>
void SendNotification(char const* fmt, Args&&... args)
{
if (HasSession())
SendNotification(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
}
void SendGMText(std::string_view str);
template<typename... Args>
void SendGMText(uint32 strId, Args&&... args)
{
// GMText should be sent to all sessions
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendGMText(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...));
});
}
template<typename... Args>
void SendGMText(char const* fmt, Args&&... args)
{
// GMText should be sent to all sessions
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendGMText(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
});
}
void SendWorldText(std::string_view str);
template<typename... Args>
void SendWorldText(uint32 strId, Args&&... args)
{
// WorldText should be sent to all sessions
SessionMap::const_iterator itr;
for (itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
{
Player* player = itr->second->GetPlayer();
if (player && player->IsInWorld())
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendWorldText(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...));
}
}
});
}
template<typename... Args>
void SendWorldText(char const* fmt, Args&&... args)
{
// WorldTextOptional should be sent to all sessions
SessionMap::const_iterator itr;
for (itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
{
Player* player = itr->second->GetPlayer();
if (player && player->IsInWorld())
// WorldText should be sent to all sessions
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendWorldText(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
}
}
});
}
void SendWorldTextOptional(std::string_view str, uint32 flag);
@@ -106,31 +132,21 @@ public:
void SendWorldTextOptional(uint32 strId, uint32 flag, Args&&... args)
{
// WorldTextOptional should be sent to all sessions
SessionMap::const_iterator itr;
for (itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
{
Player* player = itr->second->GetPlayer();
if (player && player->IsInWorld())
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendWorldTextOptional(Acore::StringFormatFmt(GetAcoreString(strId), std::forward<Args>(args)...), flag);
}
}
});
}
template<typename... Args>
void SendWorldTextOptional(char const* fmt, uint32 flag, Args&&... args)
{
// WorldTextOptional should be sent to all sessions
SessionMap::const_iterator itr;
for (itr = sWorld->GetAllSessions().begin(); itr != sWorld->GetAllSessions().end(); ++itr)
{
Player* player = itr->second->GetPlayer();
if (player && player->IsInWorld())
DoForAllValidSessions([&](Player* player)
{
m_session = player->GetSession();
SendWorldTextOptional(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...), flag);
}
}
});
}
// function with different implementation for chat/console
@@ -143,13 +159,15 @@ public:
template<typename... Args>
void PSendSysMessage(char const* fmt, Args&&... args)
{
SendSysMessage(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
if (HasSession())
SendSysMessage(Acore::StringFormatFmt(fmt, std::forward<Args>(args)...));
}
template<typename... Args>
void PSendSysMessage(uint32 entry, Args&&... args)
{
SendSysMessage(PGetParseString(entry, std::forward<Args>(args)...));
if (HasSession())
SendSysMessage(PGetParseString(entry, std::forward<Args>(args)...));
}
template<typename... Args>
@@ -198,6 +216,12 @@ public:
// Returns either the selected player or self if there is no selected player
Player* getSelectedPlayerOrSelf() const;
// Has different implementation for console
virtual bool HasSession() const;
// Do whatever you want to all the players with a valid session [including GameMasters], i.e.: param exec = [&](Player* p) { p->Whatever(); }
// A "valid" session requires player->IsInWorld() to be true
void DoForAllValidSessions(std::function<void(Player*)> exec);
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = nullptr);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = nullptr);
char* extractQuotedArg(char* args);
@@ -247,6 +271,9 @@ public:
LocaleConstant GetSessionDbcLocale() const override;
int GetSessionDbLocaleIndex() const override;
// CLI does not have a session, so we override it to always be true to output SendNotification and PSendSysMessage to console
bool HasSession() const override;
private:
void* m_callbackArg;
Print* m_print;