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feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)
* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook * reverse logic
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@@ -13180,7 +13180,7 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot)
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return;
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}
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if (!item->AllowedForPlayer(this))
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if (!item->AllowedForPlayer(this, loot->sourceWorldObjectGUID))
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{
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SendLootRelease(GetLootGUID());
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return;
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