feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook (#12316)

* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook

* reverse logic
This commit is contained in:
Skjalf
2022-07-09 00:10:04 -03:00
committed by GitHub
parent 5dec721a71
commit 32ba21d029
9 changed files with 47 additions and 18 deletions

View File

@@ -284,6 +284,8 @@ void Creature::AddToWorld()
GetZoneScript()->OnCreatureCreate(this);
}
loot.sourceWorldObjectGUID = GetGUID();
sScriptMgr->OnCreatureAddWorld(this);
}
}

View File

@@ -159,6 +159,8 @@ void GameObject::AddToWorld()
WorldObject::AddToWorld();
loot.sourceWorldObjectGUID = GetGUID();
sScriptMgr->OnGameObjectAddWorld(this);
}
}

View File

@@ -13180,7 +13180,7 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot)
return;
}
if (!item->AllowedForPlayer(this))
if (!item->AllowedForPlayer(this, loot->sourceWorldObjectGUID))
{
SendLootRelease(GetLootGUID());
return;