fix(DB/Creature): Spellmaw not wandering/patrolling (#7040)

Changed the spawn point to one with more sense and added patrolling around

- Closes #6278
This commit is contained in:
Asthalor
2021-07-24 01:48:05 +02:00
committed by GitHub
parent 9c180f643d
commit 30176c0cbb

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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1626782944130753700');
-- Changed the spawn point of Spellmaw closer to the ground and added patrolling around
UPDATE `creature` SET `position_x` = 6247.134, `position_y` = -4412.64, `position_z` = 687.228, `orientation` = 4.67879, `wander_distance` = 20,`MovementType` = 1 WHERE (`id` = 10662) AND (`guid` = 42265);