From 30176c0cbbde76883ed321cb48bbd5b54b827680 Mon Sep 17 00:00:00 2001 From: Asthalor <87535580+Asthalor@users.noreply.github.com> Date: Sat, 24 Jul 2021 01:48:05 +0200 Subject: [PATCH] fix(DB/Creature): Spellmaw not wandering/patrolling (#7040) Changed the spawn point to one with more sense and added patrolling around - Closes #6278 --- .../sql/updates/pending_db_world/rev_1626782944130753700.sql | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1626782944130753700.sql diff --git a/data/sql/updates/pending_db_world/rev_1626782944130753700.sql b/data/sql/updates/pending_db_world/rev_1626782944130753700.sql new file mode 100644 index 000000000..85242fb80 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1626782944130753700.sql @@ -0,0 +1,5 @@ +INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1626782944130753700'); + +-- Changed the spawn point of Spellmaw closer to the ground and added patrolling around +UPDATE `creature` SET `position_x` = 6247.134, `position_y` = -4412.64, `position_z` = 687.228, `orientation` = 4.67879, `wander_distance` = 20,`MovementType` = 1 WHERE (`id` = 10662) AND (`guid` = 42265); +