fix(Scripts/AzjolNerub): Call next watcher when a watcher pack dies (#23799)

This commit is contained in:
Andrew
2026-01-04 15:14:10 -03:00
committed by GitHub
parent 8b7556a989
commit 2e7845f429
6 changed files with 168 additions and 21 deletions

View File

@@ -0,0 +1,28 @@
--
DELETE FROM `creature_formations` WHERE `leaderGUID` IN (12758, 12759, 12760);
INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `groupAI`) VALUES
(12758, 12758, 7),
(12758, 12762, 7),
(12758, 12761, 7),
(12759, 12759, 7),
(12759, 12763, 7),
(12759, 12764, 7),
(12760, 12760, 7),
(12760, 12765, 7),
(12760, 12766, 7);
DELETE FROM `linked_respawn` WHERE `linkedGuid` = 127214 AND `linkType` = 0;
INSERT INTO `linked_respawn` (`guid`, `linkedGuid`, `linkType`) VALUES
(12758, 127214, 0),
(12759, 127214, 0),
(12760, 127214, 0),
(12761, 127214, 0),
(12762, 127214, 0),
(12763, 127214, 0),
(12764, 127214, 0),
(12765, 127214, 0),
(12766, 127214, 0);
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28729) AND (`source_type` = 0) AND (`id` IN (5));
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28730) AND (`source_type` = 0) AND (`id` IN (4));
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28731) AND (`source_type` = 0) AND (`id` IN (5));

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@@ -417,6 +417,15 @@ void CreatureGroup::LeaderMoveTo(float x, float y, float z, uint32 move_type)
}
}
void CreatureGroup::DespawnFormation(Milliseconds timeToDespawn /*=0ms*/, Seconds forcedRespawnTimer /*=0s*/)
{
for (auto const& itr : m_members)
{
if (itr.first)
itr.first->DespawnOrUnsummon(timeToDespawn, forcedRespawnTimer);
}
}
void CreatureGroup::RespawnFormation(bool force)
{
for (auto const& itr : m_members)

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@@ -112,6 +112,7 @@ public:
void MemberEngagingTarget(Creature* member, Unit* target);
Unit* GetNewTargetForMember(Creature* member);
void MemberEvaded(Creature* member);
void DespawnFormation(Milliseconds timeToDespawn = 0ms, Seconds forcedRespawnTimer = 0s);
void RespawnFormation(bool force = false);
[[nodiscard]] bool IsFormationInCombat();
[[nodiscard]] bool IsAnyMemberAlive(bool ignoreLeader = false);

View File

@@ -41,6 +41,9 @@ enum ANIds
NPC_WATCHER_NARJIL = 28729,
NPC_WATCHER_GASHRA = 28730,
NPC_WATCHER_SILTHIK = 28731,
NPC_ANUBAR_SKIRMISHER = 28734,
NPC_ANUBAR_SHADOWCASTER = 28733,
NPC_ANUBAR_WARRIOR = 28732,
NPC_SKITTERING_SWARMER = 28735,
NPC_SKITTERING_INFECTIOR = 28736,
NPC_KRIKTHIR_THE_GATEWATCHER = 28684,
@@ -60,6 +63,11 @@ enum ANIds
SPELL_WEB_WRAP_TRIGGER = 52087
};
enum ANActions
{
ACTION_MINION_DIED = 2,
};
template <class AI, class T>
inline AI* GetAzjolNerubAI(T* obj)
{

View File

@@ -19,6 +19,7 @@
#include "CreatureGroups.h"
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "azjol_nerub.h"
enum Spells
@@ -30,13 +31,6 @@ enum Spells
SPELL_FRENZY = 28747
};
enum Npcs
{
NPC_WARRIOR = 28732,
NPC_SKIRMISHER = 28734,
NPC_SHADOWCASTER = 28733
};
enum Yells
{
SAY_AGGRO = 0,
@@ -50,7 +44,8 @@ enum Yells
enum MiscActions
{
ACTION_MINION_ENGAGED = 1,
GROUP_SWARM = 1
GROUP_SWARM = 1,
GROUP_WATCHERS = 2
};
class boss_krik_thir : public CreatureScript
@@ -91,6 +86,11 @@ public:
_canTalk = true;
_minionInCombat = false;
_firstCall = true;
_minionsEngaged = 0;
if (me->IsInEvadeMode())
return;
Creature* narjil = instance->GetCreature(DATA_NARJIL);
Creature* gashra = instance->GetCreature(DATA_GASHRA);
@@ -117,6 +117,9 @@ public:
void DoAction(int32 actionId) override
{
if (actionId == ACTION_MINION_ENGAGED)
++_minionsEngaged;
if (actionId == ACTION_MINION_ENGAGED && !_minionInCombat)
{
_minionInCombat = true;
@@ -124,20 +127,46 @@ public:
Talk(SAY_SEND_GROUP, 10s);
for (Seconds const& timer : { 60s, 120s })
{
me->m_Events.AddEventAtOffset([this] {
Talk(SAY_SEND_GROUP);
me->m_Events.AddEventAtOffset([this] {
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
}, 5s);
}, timer);
}
CallWatcher(timer);
me->m_Events.AddEventAtOffset([this] {
me->SetInCombatWithZone();
}, IsHeroic() ? 200s : 180s);
}
else if (actionId == ACTION_MINION_DIED)
{
me->m_Events.CancelEventGroup(GROUP_WATCHERS);
// Check if any of the watchers is alive
if (!me->FindNearestCreature(NPC_WATCHER_SILTHIK, 100.0f) &&
!me->FindNearestCreature(NPC_WATCHER_NARJIL, 100.0f) &&
!me->FindNearestCreature(NPC_WATCHER_GASHRA, 100.0f))
return;
me->m_Events.AddEventAtOffset([this] {
SummonWatcher();
}, 5s, GROUP_WATCHERS);
// Schedule the next (10s + 60s)
CallWatcher(70s);
}
}
void CallWatcher(Seconds timer)
{
me->m_Events.AddEventAtOffset([this] {
_firstCall = false;
Talk(SAY_SEND_GROUP);
SummonWatcher();
}, timer, GROUP_WATCHERS);
}
void SummonWatcher()
{
me->m_Events.AddEventAtOffset([this] {
me->CastCustomSpell(SPELL_SUBBOSS_AGGRO_TRIGGER, SPELLVALUE_MAX_TARGETS, 1, me, true);
_firstCall = false;
}, 5s, GROUP_WATCHERS);
}
uint32 GetData(uint32 data) const override
@@ -182,7 +211,26 @@ public:
DoCastRandomTarget(SPELL_CURSE_OF_FATIGUE);
}, 27s, 35s);
summons.DoZoneInCombat();
if (Creature* narjil = instance->GetCreature(DATA_NARJIL))
narjil->SetInCombatWithZone();
if (Creature* gashra = instance->GetCreature(DATA_GASHRA))
gashra->SetInCombatWithZone();
if (Creature* silthik = instance->GetCreature(DATA_SILTHIK))
silthik->SetInCombatWithZone();
}
void SpellHitTarget(Unit* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_SUBBOSS_AGGRO_TRIGGER)
{
if (_minionsEngaged == 2 && _firstCall)
return;
if (Creature* creature = target->ToCreature())
creature->SetInCombatWithZone();
}
}
void JustDied(Unit* killer) override
@@ -212,6 +260,8 @@ public:
bool _initTalk;
bool _canTalk;
bool _minionInCombat;
uint8 _minionsEngaged;
bool _firstCall;
[[nodiscard]] bool IsInFrenzy() const { return me->HasAura(SPELL_FRENZY); }
};

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@@ -16,6 +16,7 @@
*/
#include "AreaBoundary.h"
#include "CreatureGroups.h"
#include "CreatureScript.h"
#include "InstanceMapScript.h"
#include "ScriptedCreature.h"
@@ -80,9 +81,59 @@ public:
void OnCreatureEvade(Creature* creature) override
{
if (creature->EntryEquals(NPC_WATCHER_NARJIL, NPC_WATCHER_GASHRA, NPC_WATCHER_SILTHIK))
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->EnterEvadeMode();
switch (creature->GetEntry())
{
case NPC_WATCHER_NARJIL:
case NPC_WATCHER_GASHRA:
case NPC_WATCHER_SILTHIK:
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->EnterEvadeMode();
break;
case NPC_ANUBAR_SHADOWCASTER:
case NPC_ANUBAR_SKIRMISHER:
case NPC_ANUBAR_WARRIOR:
if (CreatureGroup* formation = creature->GetFormation())
if (Creature* leader = formation->GetLeader())
if (leader->EntryEquals(NPC_WATCHER_GASHRA, NPC_WATCHER_NARJIL, NPC_WATCHER_SILTHIK))
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->EnterEvadeMode();
break;
case NPC_KRIKTHIR_THE_GATEWATCHER:
if (Creature* narjil = GetCreature(DATA_NARJIL))
if (CreatureGroup* formation = narjil->GetFormation())
formation->DespawnFormation(0s, 20s);
if (Creature* gashra = GetCreature(DATA_GASHRA))
if (CreatureGroup* formation = gashra->GetFormation())
formation->DespawnFormation(0s, 20s);
if (Creature* silthik = GetCreature(DATA_SILTHIK))
if (CreatureGroup* formation = silthik->GetFormation())
formation->DespawnFormation(0s, 20s);
break;
default:
break;
}
}
void OnUnitDeath(Unit* unit) override
{
if (unit->EntryEquals(NPC_WATCHER_GASHRA, NPC_WATCHER_NARJIL, NPC_WATCHER_SILTHIK, NPC_ANUBAR_SHADOWCASTER, NPC_ANUBAR_SKIRMISHER, NPC_ANUBAR_WARRIOR))
{
if (Creature* creature = unit->ToCreature())
{
ObjectGuid creatureGuid = creature->GetGUID();
scheduler.CancelAll();
scheduler.Schedule(1s, [this, creatureGuid](TaskContext /*context*/)
{
if (Creature* creature = instance->GetCreature(creatureGuid))
if (CreatureGroup* formation = creature->GetFormation())
if (!formation->IsAnyMemberAlive())
if (Creature* krikthir = GetCreature(DATA_KRIKTHIR))
krikthir->AI()->DoAction(ACTION_MINION_DIED);
});
}
}
}
};