fix(Quest): Fixed Bone Collector Quest Missing Kodo Apparition Spawns (#8278)

This commit is contained in:
Asthalor
2021-10-08 18:04:16 +02:00
committed by GitHub
parent 86084560e0
commit 2c92e9654d

View File

@@ -0,0 +1,18 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1633434642587675735');
-- Bone Collector
-- Kodo Bones SAI
SET @ENTRY := 176751;
SET @ENTRY2 := 176752;
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` IN(@ENTRY, @ENTRY2);
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = @ENTRY);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@ENTRY, 1, 0, 0, 70, 0, 60, 0, 2, 0, 0, 0, 0, 85, 17960, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Kodo Bones - On Gameobject State Changed - Invoker Cast \'Kodo Bones Trap\'');
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = @ENTRY2);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@ENTRY2, 1, 0, 0, 70, 0, 60, 0, 2, 0, 0, 0, 0, 85, 17960, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Kodo Bones - On Gameobject State Changed - Invoker Cast \'Kodo Bones Trap\'');