fix(Core/Spells): Fixed Druid T3 8P bonus. (#12598)

This commit is contained in:
UltraNix
2022-08-06 02:33:59 +02:00
committed by GitHub
parent 825db0f8c1
commit 22494532ce
2 changed files with 4 additions and 4 deletions

View File

@@ -6159,7 +6159,7 @@ void Unit::SendAttackStateUpdate(uint32 HitInfo, Unit* target, uint8 /*SwingType
}
//victim may be nullptr
bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown)
bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, Spell const* spellProc /*= nullptr*/)
{
SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo();
uint32 effIndex = triggeredByAura->GetEffIndex();
@@ -7085,7 +7085,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
case 28719:
{
// mana back
basepoints0 = int32(CalculatePct(procSpell->ManaCost, 30));
basepoints0 = int32(CalculatePct(spellProc->GetPowerCost(), 30));
target = this;
triggered_spell_id = 28742;
break;
@@ -16000,7 +16000,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
case SPELL_AURA_DUMMY:
{
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell id {} (triggered by {} dummy aura of spell {})", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
if (HandleDummyAuraProc(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown))
if (HandleDummyAuraProc(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown, procSpell))
takeCharges = true;
break;
}

View File

@@ -2508,7 +2508,7 @@ protected:
private:
bool IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent, ProcEventInfo const& eventInfo);
bool HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, Spell const* spellProc = nullptr);
bool HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, bool* handled);
bool HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, uint32 procPhase, ProcEventInfo& eventInfo);
bool HandleOverrideClassScriptAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 cooldown);