refactor(Scripts/Commands): Update cs_quest to the new model (#9267)

This commit is contained in:
Skjalf
2021-11-24 01:21:16 -03:00
committed by GitHub
parent 91552e240e
commit 2187470df7
12 changed files with 716 additions and 204 deletions

View File

@@ -424,8 +424,9 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU
data << uint32(0);
}
data << uint32(quest->GetRewOrReqMoney(_session->GetPlayer()));
data << uint32(quest->XPValue(_session->GetPlayer()) * _session->GetPlayer()->GetQuestRate());
uint8 playerLevel = _session->GetPlayer() ? _session->GetPlayer()->getLevel() : 0;
data << uint32(quest->GetRewOrReqMoney(playerLevel));
data << uint32(quest->XPValue(playerLevel) * _session->GetPlayer()->GetQuestRate());
}
// rewarded honor points. Multiply with 10 to satisfy client
@@ -506,7 +507,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
if (quest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
data << uint32(0); // Hide money rewarded
else
data << uint32(quest->GetRewOrReqMoney(_session->GetPlayer())); // reward money (below max lvl)
data << uint32(quest->GetRewOrReqMoney(_session->GetPlayer() ? _session->GetPlayer()->getLevel() : 0)); // reward money (below max lvl)
data << uint32(quest->GetRewMoneyMaxLevel()); // used in XP calculation at client
data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (cast if RewSpellCast == 0)
@@ -650,8 +651,10 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, ObjectGuid npcGUI
data << uint32(0);
}
data << uint32(quest->GetRewOrReqMoney(_session->GetPlayer()));
data << uint32(quest->XPValue(_session->GetPlayer()) * _session->GetPlayer()->GetQuestRate());
uint8 playerLevel = _session->GetPlayer() ? _session->GetPlayer()->getLevel() : 0;
data << uint32(quest->GetRewOrReqMoney(playerLevel));
data << uint32(quest->XPValue(playerLevel) * _session->GetPlayer()->GetQuestRate());
// rewarded honor points. Multiply with 10 to satisfy client
data << uint32(10 * quest->CalculateHonorGain(_session->GetPlayer()->GetQuestLevel(quest)));