mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 09:17:18 +00:00
Spell/Workaround: Seduction must be interrupted by spell reflection #697
it's an hack, we must improve it. Thanks to @lineagedr
This commit is contained in:
@@ -2395,6 +2395,23 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*=
|
||||
// Increase time interval for reflected spells by 1.5
|
||||
m_caster->m_Events.AddEvent(new ReflectEvent(m_caster->GetGUID(), targetInfo.targetGUID, m_spellInfo), m_caster->m_Events.CalculateTime(targetInfo.timeDelay));
|
||||
targetInfo.timeDelay += targetInfo.timeDelay >> 1;
|
||||
|
||||
// HACK: workaround check for succubus seduction case
|
||||
// TODO: seduction should be casted only on humanoids (not demons)
|
||||
if (m_caster->IsPet())
|
||||
{
|
||||
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(m_caster->GetEntry());
|
||||
switch (ci->family)
|
||||
{
|
||||
case CREATURE_FAMILY_SUCCUBUS:
|
||||
{
|
||||
if (m_spellInfo->SpellIconID != 694) // Soothing Kiss
|
||||
cancel();
|
||||
}
|
||||
break;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
targetInfo.reflectResult = SPELL_MISS_NONE;
|
||||
|
||||
Reference in New Issue
Block a user