mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 02:50:29 +00:00
fix(Core/Spells): add several missing null checks for the DamageInfo struct to fix a crash (#8322)
This commit is contained in:
@@ -824,7 +824,15 @@ public:
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 heal = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 heal = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL, SPELLVALUE_BASE_POINT0, heal, GetTarget(), TRIGGERED_FULL_MASK, nullptr, aurEff);
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}
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@@ -3536,7 +3536,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 heal = int32(eventInfo.GetDamageInfo()->GetDamage() / 2);
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 heal = static_cast<int32>(damageInfo->GetDamage() / 2);
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GetTarget()->CastCustomSpell(SPELL_DARK_HUNGER_HEAL, SPELLVALUE_BASE_POINT0, heal, GetTarget(), true, nullptr, aurEff);
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}
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@@ -657,7 +657,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 amount = aurEff->GetAmount() + eventInfo.GetDamageInfo()->GetDamage();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 amount = aurEff->GetAmount() + damageInfo->GetDamage();
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uint8 num = amount / 15000;
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if (amount >= 15000)
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@@ -2971,8 +2971,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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int32 damage = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), 60);
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GetTarget()->CastCustomSpell(SPELL_GRIM_REPRISAL_DAMAGE, SPELLVALUE_BASE_POINT0, damage, eventInfo.GetDamageInfo()->GetAttacker(), true, nullptr, aurEff);
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 damage = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), 60);
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GetTarget()->CastCustomSpell(SPELL_GRIM_REPRISAL_DAMAGE, SPELLVALUE_BASE_POINT0, damage, damageInfo->GetAttacker(), true, nullptr, aurEff);
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}
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void Register() override
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@@ -1305,7 +1305,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 bp = int32(eventInfo.GetDamageInfo()->GetDamage() * 1.5f);
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 bp = static_cast<int32>(damageInfo->GetDamage() * 1.5f);
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GetTarget()->CastCustomSpell(SPELL_DK_BLOOD_GORGED_HEAL, SPELLVALUE_BASE_POINT0, bp, _procTarget, true, nullptr, aurEff);
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}
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@@ -2146,7 +2146,9 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (eventInfo.GetSpellInfo())
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{
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return false;
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}
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if (GetFirstSchoolInMask(eventInfo.GetSchoolMask()) == SPELL_SCHOOL_NORMAL)
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return false;
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@@ -670,7 +670,9 @@ public:
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{
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || !spellInfo->HasEffect(SPELL_EFFECT_HEAL))
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{
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return false;
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}
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return spellInfo->ManaCost > 0 || spellInfo->ManaCostPercentage > 0 || (spellInfo->SpellFamilyName == SPELLFAMILY_PALADIN && spellInfo->SpellIconID == 156);
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}
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@@ -2418,7 +2420,15 @@ public:
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 bp = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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int32 bp = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_ITEM_NECROTIC_TOUCH_PROC, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetProcTarget(), true, nullptr, aurEff);
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}
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@@ -262,7 +262,7 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetSpellInfo();
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return eventInfo.GetSpellInfo() != nullptr;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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@@ -864,10 +864,21 @@ public:
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if (!eventInfo.GetActor() || !eventInfo.GetProcTarget())
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return false;
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetSpellInfo())
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{
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return false;
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}
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// Molten Armor
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if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
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{
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if (spellInfo->SpellFamilyFlags[1] & 0x8)
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{
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return false;
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}
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}
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return true;
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}
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@@ -101,8 +101,13 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (const SpellInfo* procSpell = eventInfo.GetSpellInfo())
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{
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if (procSpell->SpellIconID == 3025) // Righteous Vengeance, should not proc SoC
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{
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return false;
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}
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}
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return true;
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}
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@@ -111,8 +116,12 @@ public:
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PreventDefaultAction();
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int32 targets = 3;
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if (const SpellInfo* procSpell = eventInfo.GetSpellInfo())
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{
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if (procSpell->IsAffectingArea())
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{
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targets = 1;
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}
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}
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if (Unit* target = eventInfo.GetActionTarget())
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{
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@@ -261,11 +270,24 @@ public:
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if (eventInfo.GetTypeMask() & PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS)
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{
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Unit* caster = eventInfo.GetActor();
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const SpellInfo* procSpell = eventInfo.GetSpellInfo();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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const SpellInfo* procSpell = damageInfo->GetSpellInfo();
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if (!procSpell)
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{
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return;
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}
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if (caster && procSpell->SpellFamilyName == SPELLFAMILY_PALADIN &&
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procSpell->SpellFamilyFlags.HasFlag(0x40000000) && caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_PALADIN, 3021, 0)) // need infusion of light
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{
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int32 basepoints = int32(float(eventInfo.GetDamageInfo()->GetDamage()) / 12.0f);
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int32 basepoints = int32(float(damageInfo->GetDamage()) / 12.0f);
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// Item - Paladin T9 Holy 4P Bonus (Flash of Light)
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if (AuraEffect const* aurEffect = caster->GetAuraEffect(67191, EFFECT_0))
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AddPct(basepoints, aurEffect->GetAmount());
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@@ -755,8 +777,16 @@ public:
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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// return damage % to attacker but < 50% own total health
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int32 damage = int32(std::min(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()), GetTarget()->GetMaxHealth() / 2));
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int32 damage = std::min(CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount()), static_cast<int32>(GetTarget()->GetMaxHealth()) / 2);
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GetTarget()->CastCustomSpell(SPELL_PALADIN_EYE_FOR_AN_EYE_DAMAGE, SPELLVALUE_BASE_POINT0, damage, eventInfo.GetProcTarget(), true, nullptr, aurEff);
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}
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@@ -1262,7 +1292,14 @@ public:
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if (!target)
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return false;
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return target->IsAlive() && !eventInfo.GetTriggerAuraSpell() && (eventInfo.GetDamageInfo()->GetDamage() || (eventInfo.GetHitMask() & PROC_EX_ABSORB));
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return false;
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}
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return target->IsAlive() && !eventInfo.GetTriggerAuraSpell() && (damageInfo->GetDamage() || (eventInfo.GetHitMask() & PROC_EX_ABSORB));
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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@@ -144,9 +144,10 @@ public:
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// Xinef: no _procTarget but checkproc passed??
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// Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
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Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID);
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if (procTarget && eventInfo.GetDamageInfo())
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (procTarget && damageInfo)
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{
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int32 damage = eventInfo.GetDamageInfo()->GetUnmitigatedDamage();
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int32 damage = damageInfo->GetUnmitigatedDamage();
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CustomSpellValues values;
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values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
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@@ -1120,7 +1120,7 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetSpellInfo();
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return eventInfo.GetSpellInfo() != nullptr;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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@@ -890,14 +890,22 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetDamageInfo()->GetDamage() && GetTarget()->IsAlive();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return false;
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}
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return GetTarget()->IsAlive();
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}
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
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int32 amount = CalculatePct(static_cast<int32>(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
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// Glyph of Siphon Life
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if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0))
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AddPct(amount, glyph->GetAmount());
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@@ -1094,14 +1102,22 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Xinef: Added charm check
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return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && eventInfo.GetDamageInfo()->GetDamage();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return false;
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}
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return (GetTarget()->GetGuardianPet() || GetTarget()->GetCharm()) && damageInfo->GetDamage();
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}
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void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 heal = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
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int32 heal = CalculatePct(static_cast<int32>(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount());
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GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)nullptr, true, nullptr, aurEff); // TARGET_UNIT_PET
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}
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@@ -812,15 +812,23 @@ public:
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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_procTarget = eventInfo.GetActor()->SelectNearbyNoTotemTarget(eventInfo.GetProcTarget());
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return _procTarget && !eventInfo.GetDamageInfo()->GetSpellInfo();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetSpellInfo())
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{
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return false;
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}
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return _procTarget && !damageInfo->GetSpellInfo();
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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if (eventInfo.GetDamageInfo())
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if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
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{
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int32 damage = eventInfo.GetDamageInfo()->GetUnmitigatedDamage();
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int32 damage = damageInfo->GetUnmitigatedDamage();
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GetTarget()->CastCustomSpell(_procTarget, SPELL_WARRIOR_SWEEPING_STRIKES_EXTRA_ATTACK, &damage, 0, 0, true, nullptr, aurEff);
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}
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}
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