mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 17:19:07 +00:00
1367 lines
48 KiB
C++
1367 lines
48 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_PALADIN and SPELLFAMILY_GENERIC spells used by paladin players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_pal_".
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*/
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#include "Group.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "UnitAI.h"
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enum PaladinSpells
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{
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SPELL_PALADIN_DIVINE_PLEA = 54428,
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SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF = 67480,
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SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE = 57319,
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SPELL_PALADIN_HOLY_SHOCK_R1 = 20473,
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SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE = 25912,
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SPELL_PALADIN_HOLY_SHOCK_R1_HEALING = 25914,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID = 37878,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST = 37880,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN = 37881,
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SPELL_PALADIN_DIVINE_STORM = 53385,
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SPELL_PALADIN_DIVINE_STORM_DUMMY = 54171,
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SPELL_PALADIN_DIVINE_STORM_HEAL = 54172,
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SPELL_PALADIN_EYE_FOR_AN_EYE_DAMAGE = 25997,
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SPELL_PALADIN_FORBEARANCE = 25771,
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SPELL_PALADIN_AVENGING_WRATH_MARKER = 61987,
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SPELL_PALADIN_IMMUNE_SHIELD_MARKER = 61988,
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SPELL_PALADIN_HAND_OF_SACRIFICE = 6940,
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SPELL_PALADIN_DIVINE_SACRIFICE = 64205,
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SPELL_PALADIN_JUDGEMENT_DAMAGE = 54158,
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SPELL_PALADIN_JUDGEMENT_OF_JUSTICE = 20184,
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SPELL_PALADIN_JUDGEMENT_OF_LIGHT = 20185,
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SPELL_PALADIN_JUDGEMENT_OF_WISDOM = 20186,
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SPELL_PALADIN_GLYPH_OF_SALVATION = 63225,
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SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT = 31790,
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SPELL_PALADIN_SANCTIFIED_WRATH = 57318,
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SPELL_PALADIN_SANCTIFIED_WRATH_TALENT_R1 = 53375,
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SPELL_PALADIN_SEAL_OF_RIGHTEOUSNESS = 25742,
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SPELL_PALADIN_CONCENTRACTION_AURA = 19746,
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SPELL_PALADIN_SANCTIFIED_RETRIBUTION_R1 = 31869,
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SPELL_PALADIN_SWIFT_RETRIBUTION_R1 = 53379,
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SPELL_PALADIN_IMPROVED_CONCENTRACTION_AURA = 63510,
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SPELL_PALADIN_IMPROVED_DEVOTION_AURA = 63514,
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SPELL_PALADIN_SANCTIFIED_RETRIBUTION_AURA = 63531,
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SPELL_PALADIN_AURA_MASTERY_IMMUNE = 64364,
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SPELL_GENERIC_ARENA_DAMPENING = 74410,
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SPELL_GENERIC_BATTLEGROUND_DAMPENING = 74411
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};
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enum PaladinSpellIcons
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{
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PALADIN_ICON_ID_RETRIBUTION_AURA = 555
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};
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// Ours
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class spell_pal_seal_of_command : public SpellScriptLoader
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{
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public:
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spell_pal_seal_of_command() : SpellScriptLoader("spell_pal_seal_of_command") { }
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class spell_pal_seal_of_command_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_seal_of_command_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (const SpellInfo* procSpell = eventInfo.GetSpellInfo())
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{
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if (procSpell->SpellIconID == 3025) // Righteous Vengeance, should not proc SoC
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{
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return false;
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}
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}
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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int32 targets = 3;
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if (const SpellInfo* procSpell = eventInfo.GetSpellInfo())
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{
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if (procSpell->IsAffectingArea())
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{
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targets = 1;
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}
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}
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if (Unit* target = eventInfo.GetActionTarget())
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{
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if (target->IsAlive())
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{
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eventInfo.GetActor()->CastCustomSpell(aurEff->GetSpellInfo()->Effects[EFFECT_0].TriggerSpell, SPELLVALUE_MAX_TARGETS, targets, target, false, nullptr, aurEff);
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}
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}
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}
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void Register() override
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{
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if (m_scriptSpellId == 20375)
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{
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DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_command_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pal_seal_of_command_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_seal_of_command_AuraScript();
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}
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class spell_pal_seal_of_command_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_pal_seal_of_command_SpellScript);
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void FilterTargets(std::list<WorldObject*>& targets)
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{
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if (const SpellValue* spellValue = GetSpellValue())
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if (spellValue->MaxAffectedTargets == 1)
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targets.clear();
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}
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void Register() override
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{
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if (m_scriptSpellId == 20424)
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_seal_of_command_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_TARGET_ENEMY);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_pal_seal_of_command_SpellScript();
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}
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};
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class spell_pal_divine_intervention : public SpellScriptLoader
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{
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public:
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spell_pal_divine_intervention() : SpellScriptLoader("spell_pal_divine_intervention") { }
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class spell_pal_divine_intervention_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_divine_intervention_AuraScript);
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (!GetTarget()->IsInCombat() && GetTarget()->GetTypeId() == TYPEID_PLAYER)
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GetTarget()->RemoveAurasDueToSpell(GetTarget()->ToPlayer()->GetTeamId() == TEAM_ALLIANCE ? 57723 : 57724);
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_pal_divine_intervention_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_SCHOOL_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_divine_intervention_AuraScript();
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}
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};
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class spell_pal_seal_of_light : public SpellScriptLoader
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{
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public:
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spell_pal_seal_of_light() : SpellScriptLoader("spell_pal_seal_of_light") { }
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class spell_pal_seal_of_light_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_seal_of_light_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// xinef: skip divine storm self hit (dummy) and righteous vengeance (0x20000000=
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return eventInfo.GetActor() != eventInfo.GetProcTarget() && (!eventInfo.GetSpellInfo() || !eventInfo.GetSpellInfo()->SpellFamilyFlags.HasFlag(0x20000000));
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_light_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_seal_of_light_AuraScript();
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}
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};
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class spell_pal_sacred_shield_base : public SpellScriptLoader
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{
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public:
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spell_pal_sacred_shield_base() : SpellScriptLoader("spell_pal_sacred_shield_base") { }
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class spell_pal_sacred_shield_base_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_sacred_shield_base_AuraScript);
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void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Unit* caster = GetCaster())
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{
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const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell);
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amount = spellInfo->Effects[EFFECT_0].CalcValue();
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// +75.00% from sp bonus
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amount += CalculatePct(caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask()), 75.0f);
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// Xinef: removed divine guardian because it will affect triggered spell with increased amount
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// Arena - Dampening
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if (AuraEffect const* dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0))
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{
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AddPct(amount, dampening->GetAmount());
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}
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// Battleground - Dampening
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else if (AuraEffect const* dampening2 = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0))
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{
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AddPct(amount, dampening2->GetAmount());
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}
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}
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return !(eventInfo.GetHitMask() & PROC_EX_INTERNAL_HOT) && eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetDamage() > 0;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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if (eventInfo.GetTypeMask() & PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS)
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{
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Unit* caster = eventInfo.GetActor();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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{
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return;
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}
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const SpellInfo* procSpell = damageInfo->GetSpellInfo();
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if (!procSpell)
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{
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return;
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}
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if (caster && procSpell->SpellFamilyName == SPELLFAMILY_PALADIN &&
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procSpell->SpellFamilyFlags.HasFlag(0x40000000) && caster->GetAuraEffect(SPELL_AURA_PROC_TRIGGER_SPELL, SPELLFAMILY_PALADIN, 3021, 0)) // need infusion of light
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{
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int32 basepoints = int32(float(damageInfo->GetDamage()) / 12.0f);
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// Item - Paladin T9 Holy 4P Bonus (Flash of Light)
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if (AuraEffect const* aurEffect = caster->GetAuraEffect(67191, EFFECT_0))
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AddPct(basepoints, aurEffect->GetAmount());
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caster->CastCustomSpell(eventInfo.GetActionTarget(), 66922, &basepoints, nullptr, nullptr, true, 0, aurEff, caster->GetGUID());
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return;
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}
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return;
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}
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uint32 triggered_spell_id = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell;
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if (eventInfo.GetActionTarget()->HasSpellCooldown(triggered_spell_id))
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return;
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uint32 cooldown = eventInfo.GetProcCooldown();
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int32 basepoints = aurEff->GetAmount();
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// Item - Paladin T8 Holy 4P Bonus
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if (Unit* caster = aurEff->GetCaster())
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if (AuraEffect const* aurEffect = caster->GetAuraEffect(64895, 0))
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cooldown = aurEffect->GetAmount() * IN_MILLISECONDS;
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eventInfo.GetActionTarget()->AddSpellCooldown(triggered_spell_id, 0, cooldown);
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eventInfo.GetActionTarget()->CastCustomSpell(eventInfo.GetActionTarget(), triggered_spell_id, &basepoints, nullptr, nullptr, true, nullptr, aurEff, eventInfo.GetActionTarget()->GetGUID());
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_sacred_shield_base_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_DUMMY);
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DoCheckProc += AuraCheckProcFn(spell_pal_sacred_shield_base_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pal_sacred_shield_base_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_sacred_shield_base_AuraScript();
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}
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};
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// Theirs
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// 31850 - Ardent Defender
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class spell_pal_ardent_defender : public SpellScriptLoader
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{
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public:
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spell_pal_ardent_defender() : SpellScriptLoader("spell_pal_ardent_defender") { }
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class spell_pal_ardent_defender_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_ardent_defender_AuraScript);
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public:
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spell_pal_ardent_defender_AuraScript()
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{
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absorbPct = 0;
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healPct = 0;
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}
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private:
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uint32 absorbPct, healPct;
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enum Spell
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{
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PAL_SPELL_ARDENT_DEFENDER_HEAL = 66235
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};
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ PAL_SPELL_ARDENT_DEFENDER_HEAL });
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}
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bool Load() override
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{
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healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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Unit* victim = GetTarget();
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int32 remainingHealth = victim->GetHealth() - dmgInfo.GetDamage();
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uint32 allowedHealth = victim->CountPctFromMaxHealth(35);
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// If damage kills us
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if (remainingHealth <= 0 && !victim->ToPlayer()->HasSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
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{
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// Cast healing spell, completely avoid damage
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absorbAmount = dmgInfo.GetDamage();
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uint32 defenseSkillValue = victim->GetDefenseSkillValue();
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// Max heal when defense skill denies critical hits from raid bosses
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// Formula: max defense at level + 140 (raiting from gear)
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uint32 reqDefForMaxHeal = victim->getLevel() * 5 + 140;
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float pctFromDefense = (defenseSkillValue >= reqDefForMaxHeal)
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? 1.0f
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: float(defenseSkillValue) / float(reqDefForMaxHeal);
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int32 healAmount = int32(victim->CountPctFromMaxHealth(uint32(healPct * pctFromDefense)));
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victim->CastCustomSpell(PAL_SPELL_ARDENT_DEFENDER_HEAL, SPELLVALUE_BASE_POINT0, healAmount, victim, true, nullptr, aurEff);
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victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, 120000);
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}
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else if (remainingHealth < int32(allowedHealth))
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{
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// Reduce damage that brings us under 35% (or full damage if we are already under 35%) by x%
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uint32 damageToReduce = (victim->GetHealth() < allowedHealth)
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? dmgInfo.GetDamage()
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: allowedHealth - remainingHealth;
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absorbAmount = CalculatePct(damageToReduce, absorbPct);
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}
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_ardent_defender_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_pal_ardent_defender_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_ardent_defender_AuraScript();
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}
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};
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// 31884 - Avenging Wrath
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class spell_pal_avenging_wrath : public SpellScriptLoader
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{
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public:
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spell_pal_avenging_wrath() : SpellScriptLoader("spell_pal_avenging_wrath") { }
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class spell_pal_avenging_wrath_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_avenging_wrath_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PALADIN_SANCTIFIED_WRATH, SPELL_PALADIN_SANCTIFIED_WRATH_TALENT_R1 });
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}
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void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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if (AuraEffect const* aurEff = target->GetAuraEffectOfRankedSpell(SPELL_PALADIN_SANCTIFIED_WRATH_TALENT_R1, EFFECT_2))
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{
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int32 basepoints = aurEff->GetAmount();
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target->CastCustomSpell(target, SPELL_PALADIN_SANCTIFIED_WRATH, &basepoints, &basepoints, nullptr, true, nullptr, aurEff);
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}
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}
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|
|
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
GetTarget()->RemoveAurasDueToSpell(SPELL_PALADIN_SANCTIFIED_WRATH);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectApply += AuraEffectApplyFn(spell_pal_avenging_wrath_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_pal_avenging_wrath_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_avenging_wrath_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 37877 - Blessing of Faith
|
|
class spell_pal_blessing_of_faith : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_blessing_of_faith() : SpellScriptLoader("spell_pal_blessing_of_faith") { }
|
|
|
|
class spell_pal_blessing_of_faith_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_blessing_of_faith_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID,
|
|
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN,
|
|
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST,
|
|
SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN
|
|
});
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
uint32 spell_id = 0;
|
|
switch (unitTarget->getClass())
|
|
{
|
|
case CLASS_DRUID:
|
|
spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID;
|
|
break;
|
|
case CLASS_PALADIN:
|
|
spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN;
|
|
break;
|
|
case CLASS_PRIEST:
|
|
spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST;
|
|
break;
|
|
case CLASS_SHAMAN:
|
|
spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN;
|
|
break;
|
|
default:
|
|
return; // ignore for non-healing classes
|
|
}
|
|
Unit* caster = GetCaster();
|
|
caster->CastSpell(caster, spell_id, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_blessing_of_faith_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_blessing_of_faith_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 20911 - Blessing of Sanctuary
|
|
// 25899 - Greater Blessing of Sanctuary
|
|
class spell_pal_blessing_of_sanctuary : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_blessing_of_sanctuary() : SpellScriptLoader("spell_pal_blessing_of_sanctuary") { }
|
|
|
|
class spell_pal_blessing_of_sanctuary_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_blessing_of_sanctuary_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE });
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// xinef: hack
|
|
int32 value = 9;
|
|
caster->CastCustomSpell(target, SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, &value, &value, 0, true);
|
|
}
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->RemoveAura(SPELL_PALADIN_BLESSING_OF_SANCTUARY_BUFF, GetCasterGUID());
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return GetTarget()->getPowerType() == POWER_MANA;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_PALADIN_BLESSING_OF_SANCTUARY_ENERGIZE, true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
|
|
DoCheckProc += AuraCheckProcFn(spell_pal_blessing_of_sanctuary_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_blessing_of_sanctuary_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_blessing_of_sanctuary_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 64205 - Divine Sacrifice
|
|
class spell_pal_divine_sacrifice : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_divine_sacrifice() : SpellScriptLoader("spell_pal_divine_sacrifice") { }
|
|
|
|
class spell_pal_divine_sacrifice_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_divine_sacrifice_AuraScript);
|
|
|
|
uint32 groupSize, minHpPct;
|
|
int32 remainingAmount;
|
|
|
|
bool Load() override
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
if (caster->GetTypeId() == TYPEID_PLAYER)
|
|
{
|
|
if (caster->ToPlayer()->GetGroup())
|
|
groupSize = caster->ToPlayer()->GetGroup()->GetMembersCount();
|
|
else
|
|
groupSize = 1;
|
|
}
|
|
else
|
|
return false;
|
|
|
|
remainingAmount = (caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(caster)) * groupSize);
|
|
minHpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(caster);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Split(AuraEffect* /*aurEff*/, DamageInfo& /*dmgInfo*/, uint32& splitAmount)
|
|
{
|
|
remainingAmount -= splitAmount;
|
|
// break when absorbed everything it could, or if the casters hp drops below 20%
|
|
if (Unit* caster = GetCaster())
|
|
if (remainingAmount <= 0 || (caster->GetHealthPct() < minHpPct))
|
|
caster->RemoveAura(SPELL_PALADIN_DIVINE_SACRIFICE);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectSplit += AuraEffectSplitFn(spell_pal_divine_sacrifice_AuraScript::Split, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_divine_sacrifice_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 53385 - Divine Storm
|
|
class spell_pal_divine_storm : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_divine_storm() : SpellScriptLoader("spell_pal_divine_storm") { }
|
|
|
|
class spell_pal_divine_storm_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_divine_storm_SpellScript);
|
|
|
|
uint32 healPct;
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_DIVINE_STORM_DUMMY });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
|
|
return true;
|
|
}
|
|
|
|
void TriggerHeal()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (GetHitUnit() != caster)
|
|
caster->CastCustomSpell(SPELL_PALADIN_DIVINE_STORM_DUMMY, SPELLVALUE_BASE_POINT0, (GetHitDamage() * healPct) / 100, caster, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_pal_divine_storm_SpellScript::TriggerHeal);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_divine_storm_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 54171 - Divine Storm (Dummy)
|
|
class spell_pal_divine_storm_dummy : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_divine_storm_dummy() : SpellScriptLoader("spell_pal_divine_storm_dummy") { }
|
|
|
|
class spell_pal_divine_storm_dummy_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_divine_storm_dummy_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_DIVINE_STORM_HEAL });
|
|
}
|
|
|
|
void CountTargets(std::list<WorldObject*>& targetList)
|
|
{
|
|
Acore::Containers::RandomResize(targetList, GetSpellValue()->MaxAffectedTargets);
|
|
_targetCount = targetList.size();
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (!_targetCount || ! GetHitUnit())
|
|
return;
|
|
|
|
int32 heal = GetEffectValue() / _targetCount;
|
|
GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_PALADIN_DIVINE_STORM_HEAL, &heal, nullptr, nullptr, true);
|
|
}
|
|
private:
|
|
uint32 _targetCount;
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_divine_storm_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_divine_storm_dummy_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_RAID);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_divine_storm_dummy_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 33695 - Exorcism and Holy Wrath Damage
|
|
class spell_pal_exorcism_and_holy_wrath_damage : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_exorcism_and_holy_wrath_damage() : SpellScriptLoader("spell_pal_exorcism_and_holy_wrath_damage") { }
|
|
|
|
class spell_pal_exorcism_and_holy_wrath_damage_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_exorcism_and_holy_wrath_damage_AuraScript);
|
|
|
|
void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod)
|
|
{
|
|
if (!spellMod)
|
|
{
|
|
spellMod = new SpellModifier(aurEff->GetBase());
|
|
spellMod->op = SPELLMOD_DAMAGE;
|
|
spellMod->type = SPELLMOD_FLAT;
|
|
spellMod->spellId = GetId();
|
|
spellMod->mask[1] = 0x200002;
|
|
}
|
|
|
|
spellMod->value = aurEff->GetAmount();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_pal_exorcism_and_holy_wrath_damage_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_exorcism_and_holy_wrath_damage_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -9799 - Eye for an Eye
|
|
class spell_pal_eye_for_an_eye : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_eye_for_an_eye() : SpellScriptLoader("spell_pal_eye_for_an_eye") { }
|
|
|
|
class spell_pal_eye_for_an_eye_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_eye_for_an_eye_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_EYE_FOR_AN_EYE_DAMAGE });
|
|
}
|
|
|
|
void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// return damage % to attacker but < 50% own total health
|
|
int32 damage = std::min(CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount()), static_cast<int32>(GetTarget()->GetMaxHealth()) / 2);
|
|
GetTarget()->CastCustomSpell(SPELL_PALADIN_EYE_FOR_AN_EYE_DAMAGE, SPELLVALUE_BASE_POINT0, damage, eventInfo.GetProcTarget(), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_eye_for_an_eye_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_eye_for_an_eye_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 54968 - Glyph of Holy Light
|
|
class spell_pal_glyph_of_holy_light : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_glyph_of_holy_light() : SpellScriptLoader("spell_pal_glyph_of_holy_light") { }
|
|
|
|
class spell_pal_glyph_of_holy_light_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_glyph_of_holy_light_SpellScript);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
uint32 const maxTargets = GetSpellInfo()->MaxAffectedTargets;
|
|
|
|
if (targets.size() > maxTargets)
|
|
{
|
|
targets.sort(Acore::HealthPctOrderPred());
|
|
targets.resize(maxTargets);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_glyph_of_holy_light_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_glyph_of_holy_light_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 63521 - Guarded by The Light
|
|
class spell_pal_guarded_by_the_light : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_guarded_by_the_light() : SpellScriptLoader("spell_pal_guarded_by_the_light") { }
|
|
|
|
class spell_pal_guarded_by_the_light_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_guarded_by_the_light_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_DIVINE_PLEA });
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
// Divine Plea
|
|
if (Aura* aura = GetCaster()->GetAura(SPELL_PALADIN_DIVINE_PLEA))
|
|
aura->RefreshDuration();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_guarded_by_the_light_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_guarded_by_the_light_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 6940 - Hand of Sacrifice
|
|
class spell_pal_hand_of_sacrifice : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_hand_of_sacrifice() : SpellScriptLoader("spell_pal_hand_of_sacrifice") { }
|
|
|
|
class spell_pal_hand_of_sacrifice_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_hand_of_sacrifice_AuraScript);
|
|
|
|
int32 remainingAmount;
|
|
|
|
bool Load() override
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
remainingAmount = caster->GetMaxHealth();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Split(AuraEffect* /*aurEff*/, DamageInfo& /*dmgInfo*/, uint32& splitAmount)
|
|
{
|
|
remainingAmount -= splitAmount;
|
|
|
|
if (remainingAmount <= 0)
|
|
{
|
|
GetTarget()->RemoveAura(SPELL_PALADIN_HAND_OF_SACRIFICE);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectSplit += AuraEffectSplitFn(spell_pal_hand_of_sacrifice_AuraScript::Split, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_hand_of_sacrifice_AuraScript();
|
|
}
|
|
|
|
class spell_pal_hand_of_sacrifice_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_hand_of_sacrifice_SpellScript);
|
|
|
|
SpellCastResult CheckTarget()
|
|
{
|
|
Unit* target = GetExplTargetUnit();
|
|
if (!target || target->HasAura(SPELL_PALADIN_DIVINE_SACRIFICE))
|
|
return SPELL_FAILED_TARGET_AURASTATE;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_hand_of_sacrifice_SpellScript::CheckTarget);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_hand_of_sacrifice_SpellScript();
|
|
};
|
|
};
|
|
|
|
// 1038 - Hand of Salvation
|
|
class spell_pal_hand_of_salvation : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_hand_of_salvation() : SpellScriptLoader("spell_pal_hand_of_salvation") { }
|
|
|
|
class spell_pal_hand_of_salvation_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_hand_of_salvation_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
// Glyph of Salvation
|
|
if (caster->GetGUID() == GetUnitOwner()->GetGUID())
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_PALADIN_GLYPH_OF_SALVATION, EFFECT_0))
|
|
amount -= aurEff->GetAmount();
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_hand_of_salvation_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_hand_of_salvation_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -20473 - Holy Shock
|
|
class spell_pal_holy_shock : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_holy_shock() : SpellScriptLoader("spell_pal_holy_shock") { }
|
|
|
|
class spell_pal_holy_shock_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_holy_shock_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_SHOCK_R1);
|
|
if (!firstRankSpellInfo)
|
|
return false;
|
|
|
|
// can't use other spell than holy shock due to spell_ranks dependency
|
|
if (!spellInfo->IsRankOf(firstRankSpellInfo))
|
|
return false;
|
|
|
|
uint8 rank = spellInfo->GetRank();
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank, true))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
uint8 rank = GetSpellInfo()->GetRank();
|
|
if (caster->IsFriendlyTo(unitTarget))
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank), true);
|
|
else
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank), true);
|
|
}
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (!caster->IsFriendlyTo(target))
|
|
{
|
|
if (!caster->IsValidAttackTarget(target))
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (!caster->isInFront(target))
|
|
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
|
}
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock_SpellScript::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_holy_shock_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 53407 - Judgement of Justice
|
|
// 20271 - Judgement of Light
|
|
// 53408 - Judgement of Wisdom
|
|
class spell_pal_judgement : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_judgement(char const* scriptName, uint32 spellId) : SpellScriptLoader(scriptName), _spellId(spellId) { }
|
|
|
|
class spell_pal_judgement_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_judgement_SpellScript);
|
|
|
|
public:
|
|
spell_pal_judgement_SpellScript(uint32 spellId) : SpellScript(), _spellId(spellId) { }
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_JUDGEMENT_DAMAGE, _spellId });
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
uint32 spellId2 = SPELL_PALADIN_JUDGEMENT_DAMAGE;
|
|
|
|
// some seals have SPELL_AURA_DUMMY in EFFECT_2
|
|
Unit::AuraEffectList const& auras = GetCaster()->GetAuraEffectsByType(SPELL_AURA_DUMMY);
|
|
for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
|
|
{
|
|
if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
|
|
if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
|
|
{
|
|
spellId2 = (*i)->GetAmount();
|
|
break;
|
|
}
|
|
}
|
|
|
|
GetCaster()->CastSpell(GetHitUnit(), _spellId, true);
|
|
GetCaster()->CastSpell(GetHitUnit(), spellId2, true);
|
|
|
|
// Judgement of the Just
|
|
if (GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_PALADIN, 3015, 0))
|
|
GetCaster()->CastSpell(GetHitUnit(), 68055, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
|
|
private:
|
|
uint32 const _spellId;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_judgement_SpellScript(_spellId);
|
|
}
|
|
|
|
private:
|
|
uint32 const _spellId;
|
|
};
|
|
|
|
// 20425 - Judgement of Command
|
|
class spell_pal_judgement_of_command : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_judgement_of_command() : SpellScriptLoader("spell_pal_judgement_of_command") { }
|
|
|
|
class spell_pal_judgement_of_command_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_judgement_of_command_SpellScript);
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
if (SpellInfo const* spell_proto = sSpellMgr->GetSpellInfo(GetEffectValue()))
|
|
GetCaster()->CastSpell(unitTarget, spell_proto, true, nullptr);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_judgement_of_command_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_judgement_of_command_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -633 - Lay on Hands
|
|
class spell_pal_lay_on_hands : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_lay_on_hands() : SpellScriptLoader("spell_pal_lay_on_hands") { }
|
|
|
|
class spell_pal_lay_on_hands_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_lay_on_hands_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_PALADIN_FORBEARANCE,
|
|
SPELL_PALADIN_AVENGING_WRATH_MARKER,
|
|
SPELL_PALADIN_IMMUNE_SHIELD_MARKER
|
|
});
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
_manaAmount = 0;
|
|
return true;
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetExplTargetUnit())
|
|
if (caster == target)
|
|
if (target->HasAura(SPELL_PALADIN_FORBEARANCE) || target->HasAura(SPELL_PALADIN_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_PALADIN_IMMUNE_SHIELD_MARKER))
|
|
return SPELL_FAILED_TARGET_AURASTATE;
|
|
|
|
// Xinef: Glyph of Divinity
|
|
if (Unit* target = GetExplTargetUnit())
|
|
if (target->getPowerType() == POWER_MANA)
|
|
_manaAmount = target->GetPower(POWER_MANA);
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScript()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetHitUnit();
|
|
if (caster == target)
|
|
{
|
|
caster->CastSpell(caster, SPELL_PALADIN_FORBEARANCE, true);
|
|
caster->CastSpell(caster, SPELL_PALADIN_AVENGING_WRATH_MARKER, true);
|
|
caster->CastSpell(caster, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
|
|
}
|
|
// Xinef: Glyph of Divinity
|
|
else if (target && caster->HasAura(54939) && GetSpellInfo()->Id != 633 && _manaAmount > 0) // excluding first rank
|
|
{
|
|
_manaAmount = target->GetPower(POWER_MANA) - _manaAmount;
|
|
if (_manaAmount > 0)
|
|
caster->CastCustomSpell(54986 /*Energize*/, SPELLVALUE_BASE_POINT1, _manaAmount, caster, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands_SpellScript::CheckCast);
|
|
AfterHit += SpellHitFn(spell_pal_lay_on_hands_SpellScript::HandleScript);
|
|
}
|
|
|
|
int32 _manaAmount;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_lay_on_hands_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 31789 - Righteous Defense
|
|
class spell_pal_righteous_defense : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { }
|
|
|
|
class spell_pal_righteous_defense_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_righteous_defense_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT });
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (caster->GetTypeId() != TYPEID_PLAYER)
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleTriggerSpellLaunch(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
}
|
|
|
|
void HandleTriggerSpellHit(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
GetCaster()->CastSpell(target, SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast);
|
|
//! WORKAROUND
|
|
//! target select will be executed in hitphase of effect 0
|
|
//! so we must handle trigger spell also in hit phase (default execution in launch phase)
|
|
//! see issue #3718
|
|
OnEffectLaunchTarget += SpellEffectFn(spell_pal_righteous_defense_SpellScript::HandleTriggerSpellLaunch, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_righteous_defense_SpellScript::HandleTriggerSpellHit, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_pal_righteous_defense_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 20154, 21084 - Seal of Righteousness - melee proc dummy (addition ${$MWS*(0.022*$AP+0.044*$SPH)} damage)
|
|
class spell_pal_seal_of_righteousness : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_seal_of_righteousness() : SpellScriptLoader("spell_pal_seal_of_righteousness") { }
|
|
|
|
class spell_pal_seal_of_righteousness_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_seal_of_righteousness_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_SEAL_OF_RIGHTEOUSNESS });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
if (!target)
|
|
return false;
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return target->IsAlive() && !eventInfo.GetTriggerAuraSpell() && (damageInfo->GetDamage() || (eventInfo.GetHitMask() & PROC_EX_ABSORB));
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
float ap = GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK);
|
|
int32 holy = GetTarget()->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_HOLY);
|
|
holy += eventInfo.GetProcTarget()->SpellBaseDamageBonusTaken(SPELL_SCHOOL_MASK_HOLY);
|
|
|
|
// Xinef: Libram of Divine Purpose
|
|
if (AuraEffect* aurEffPaladin = GetTarget()->GetDummyAuraEffect(SPELLFAMILY_PALADIN, 2025, EFFECT_0))
|
|
{
|
|
holy += aurEffPaladin->GetAmount();
|
|
}
|
|
|
|
int32 bp = std::max<int32>(0, int32((ap * 0.022f + 0.044f * holy) * GetTarget()->GetAttackTime(BASE_ATTACK) / 1000));
|
|
GetTarget()->CastCustomSpell(SPELL_PALADIN_SEAL_OF_RIGHTEOUSNESS, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetProcTarget(), true, nullptr, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_pal_seal_of_righteousness_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_seal_of_righteousness_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_seal_of_righteousness_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_paladin_spell_scripts()
|
|
{
|
|
// Ours
|
|
new spell_pal_seal_of_command();
|
|
new spell_pal_divine_intervention();
|
|
new spell_pal_seal_of_light();
|
|
new spell_pal_sacred_shield_base();
|
|
|
|
// Theirs
|
|
new spell_pal_ardent_defender();
|
|
new spell_pal_avenging_wrath();
|
|
new spell_pal_blessing_of_faith();
|
|
new spell_pal_blessing_of_sanctuary();
|
|
new spell_pal_divine_sacrifice();
|
|
new spell_pal_divine_storm();
|
|
new spell_pal_divine_storm_dummy();
|
|
new spell_pal_exorcism_and_holy_wrath_damage();
|
|
new spell_pal_eye_for_an_eye();
|
|
new spell_pal_glyph_of_holy_light();
|
|
new spell_pal_guarded_by_the_light();
|
|
new spell_pal_hand_of_sacrifice();
|
|
new spell_pal_hand_of_salvation();
|
|
new spell_pal_holy_shock();
|
|
new spell_pal_judgement("spell_pal_judgement_of_justice", SPELL_PALADIN_JUDGEMENT_OF_JUSTICE);
|
|
new spell_pal_judgement("spell_pal_judgement_of_light", SPELL_PALADIN_JUDGEMENT_OF_LIGHT);
|
|
new spell_pal_judgement("spell_pal_judgement_of_wisdom", SPELL_PALADIN_JUDGEMENT_OF_WISDOM);
|
|
new spell_pal_judgement_of_command();
|
|
new spell_pal_lay_on_hands();
|
|
new spell_pal_righteous_defense();
|
|
new spell_pal_seal_of_righteousness();
|
|
}
|