refactor(SmartAI): move C++ script to DB (SAI) (#6067)

This commit is contained in:
Walter Pagani
2021-06-02 09:23:38 -03:00
committed by GitHub
parent fb9ff74ecb
commit 191b94e285
2 changed files with 11 additions and 22 deletions

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@@ -0,0 +1,11 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1622076993710927000');
SET @CAT_FIGURINE:=13873;
SET @SPELL_SUMMON_GHOST_SABER:=5968;
UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI', `ScriptName`='' WHERE `entry`=@CAT_FIGURINE;
DELETE FROM `smart_scripts` WHERE `entryorguid`=@CAT_FIGURINE AND `source_type`=1;
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(@CAT_FIGURINE, 1, 0, 0, 64, 0, 100, 257, 0, 0, 0, 0, 0, 11, @SPELL_SUMMON_GHOST_SABER, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, "Cat Figurine - On Gossip Hello - Cast Summon Ghost Saber");

View File

@@ -784,27 +784,6 @@ public:
}
};
/*######
## go_cat_figurine
######*/
enum CatFigurine
{
SPELL_SUMMON_GHOST_SABER = 5968,
};
class go_cat_figurine : public GameObjectScript
{
public:
go_cat_figurine() : GameObjectScript("go_cat_figurine") { }
bool OnGossipHello(Player* player, GameObject* /*go*/) override
{
player->CastSpell(player, SPELL_SUMMON_GHOST_SABER, true);
return false;
}
};
/*######
## go_gilded_brazier (Paladin First Trail quest (9678))
######*/
@@ -1655,7 +1634,6 @@ void AddSC_go_scripts()
new go_pirate_day_music();
new go_darkmoon_faire_music();
new go_midsummer_music();
new go_cat_figurine();
new go_gilded_brazier();
//new go_shrine_of_the_birds();
new go_southfury_moonstone();