refactor(Core): apply clang-tidy modernize-raw-string-literal (#3824)

This commit is contained in:
Francesco Borzì
2020-12-18 03:50:02 +01:00
committed by GitHub
parent 6f214ab089
commit 16c25c2fa8
3 changed files with 4 additions and 4 deletions

View File

@@ -957,7 +957,7 @@ void ExtractMapsFromMpq(uint32 build)
{
printf("Extract %s (%d/%u) \n", map_ids[z].name, z + 1, map_count);
// Loadup map grid data
mpqMapName = acore::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
mpqMapName = acore::StringFormat(R"(World\Maps\%s\%s.wdt)", map_ids[z].name, map_ids[z].name);
WDT_file wdt;
if (!wdt.loadFile(mpqMapName, false))
{
@@ -971,7 +971,7 @@ void ExtractMapsFromMpq(uint32 build)
{
if (!wdt.main->adt_list[y][x].exist)
continue;
mpqFileName = acore::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
mpqFileName = acore::StringFormat(R"(World\Maps\%s\%s_%u_%u.adt)", map_ids[z].name, map_ids[z].name, x, y);
outputFileName = acore::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
ConvertADT(mpqFileName, outputFileName, y, x, build);
}