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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): apply clang-tidy modernize-raw-string-literal (#3824)
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@@ -957,7 +957,7 @@ void ExtractMapsFromMpq(uint32 build)
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{
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printf("Extract %s (%d/%u) \n", map_ids[z].name, z + 1, map_count);
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// Loadup map grid data
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mpqMapName = acore::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
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mpqMapName = acore::StringFormat(R"(World\Maps\%s\%s.wdt)", map_ids[z].name, map_ids[z].name);
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WDT_file wdt;
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if (!wdt.loadFile(mpqMapName, false))
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{
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@@ -971,7 +971,7 @@ void ExtractMapsFromMpq(uint32 build)
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{
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if (!wdt.main->adt_list[y][x].exist)
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continue;
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mpqFileName = acore::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
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mpqFileName = acore::StringFormat(R"(World\Maps\%s\%s_%u_%u.adt)", map_ids[z].name, map_ids[z].name, x, y);
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outputFileName = acore::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
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ConvertADT(mpqFileName, outputFileName, y, x, build);
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}
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@@ -226,7 +226,7 @@ void ParsMapFiles()
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for (unsigned int i = 0; i < map_count; ++i)
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{
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sprintf(id, "%03u", map_ids[i].id);
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sprintf(fn, "World\\Maps\\%s\\%s.wdt", map_ids[i].name, map_ids[i].name);
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snprintf(fn, sizeof(fn), R"(World\Maps\%s\%s.wdt)", map_ids[i].name, map_ids[i].name);
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WDTFile WDT(fn, map_ids[i].name);
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if (WDT.init(id, map_ids[i].id))
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{
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@@ -113,6 +113,6 @@ ADTFile* WDTFile::GetMap(int x, int z)
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char name[512];
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sprintf(name, "World\\Maps\\%s\\%s_%d_%d.adt", filename.c_str(), filename.c_str(), x, z);
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snprintf(name, sizeof(name), R"(World\Maps\%s\%s_%d_%d.adt)", filename.c_str(), filename.c_str(), x, z);
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return new ADTFile(name);
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}
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