feat(Core\Player): Added createplayerinfo_cast_spell support cast spell for some class spells (#9448)

This commit is contained in:
acidmanifesto
2021-12-03 22:33:21 +01:00
committed by GitHub
parent 2789d5b877
commit 1500453f59
6 changed files with 81 additions and 69 deletions

View File

@@ -3607,6 +3607,63 @@ void ObjectMgr::LoadPlayerInfo()
}
}
// Load playercreate cast spell
LOG_INFO("server.loading", "Loading Player Create Cast Spell Data...");
{
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.PQuery("SELECT raceMask, classMask, spell FROM playercreateinfo_cast_spell");
if (!result)
{
LOG_ERROR("server.loading", ">> Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty.");
}
else
{
uint32 count = 0;
do
{
Field* fields = result->Fetch();
uint32 raceMask = fields[0].GetUInt32();
uint32 classMask = fields[1].GetUInt32();
uint32 spellId = fields[2].GetUInt32();
if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE))
{
LOG_ERROR("sql.sql", "Wrong race mask %u in `playercreateinfo_cast_spell` table, ignoring.", raceMask);
continue;
}
if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE))
{
LOG_ERROR("sql.sql", "Wrong class mask %u in `playercreateinfo_cast_spell` table, ignoring.", classMask);
continue;
}
for (uint32 raceIndex = RACE_HUMAN; raceIndex < MAX_RACES; ++raceIndex)
{
if (raceMask == 0 || ((1 << (raceIndex - 1)) & raceMask))
{
for (uint32 classIndex = CLASS_WARRIOR; classIndex < MAX_CLASSES; ++classIndex)
{
if (classMask == 0 || ((1 << (classIndex - 1)) & classMask))
{
if (PlayerInfo* info = _playerInfo[raceIndex][classIndex])
{
info->castSpells.push_back(spellId);
++count;
}
}
}
}
}
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded %u player create cast spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
}
// Load playercreate actions
LOG_INFO("server.loading", "Loading Player Create Action Data...");
{