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fix(DB/Gameobject): Sniffed Values for 'Skull 01' spawns (#20254)
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@@ -0,0 +1,13 @@
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-- Update gameobject 'Skull 01' with sniffed values
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-- updated spawns
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DELETE FROM `gameobject` WHERE (`id` IN (186328))
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AND (`guid` IN (39812, 39813, 39814));
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES
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(39812, 186328, 189, 0, 0, 1, 1, 1777.71875, 1349.599365234375, 18.26383590698242187, 0.575957298278808593, 0, 0, 0.284014701843261718, 0.958819925785064697, 7200, 255, 1, "", 46158, NULL),
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(39813, 186328, 189, 0, 0, 1, 1, 1775.78125, 1346.6591796875, 18.0011749267578125, 4.729844093322753906, 0, 0, -0.70090866088867187, 0.713251054286956787, 7200, 255, 1, "", 46158, NULL),
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(39814, 186328, 189, 0, 0, 1, 1, 1777.6514892578125, 1347.40478515625, 18.11984443664550781, 0.017452461645007133, 0, 0, 0.008726119995117187, 0.999961912631988525, 7200, 255, 1, "", 46158, NULL);
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-- enable all spawns for eventEntry 12
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DELETE FROM `game_event_gameobject` WHERE (`eventEntry` = 12)
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AND (`guid` IN (SELECT `guid` FROM `gameobject` WHERE `id` IN (186328)));
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INSERT INTO `game_event_gameobject` (SELECT 12, `guid` FROM `gameobject` WHERE `id` IN (186328));
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