feat(Core/MMAPs): Reduce chances of breaking tile connections (#11605)

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This commit is contained in:
IntelligentQuantum
2022-05-09 02:08:57 +04:30
committed by GitHub
parent a31a30566e
commit 13f9149916

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@@ -634,10 +634,15 @@ namespace MMAP
Tile& tile = tiles[x + y * TILES_PER_MAP];
// Calculate the per tile bounding box.
tileCfg.bmin[0] = config.bmin[0] + float(x * config.tileSize - config.borderSize) * config.cs;
tileCfg.bmin[2] = config.bmin[2] + float(y * config.tileSize - config.borderSize) * config.cs;
tileCfg.bmax[0] = config.bmin[0] + float((x + 1) * config.tileSize + config.borderSize) * config.cs;
tileCfg.bmax[2] = config.bmin[2] + float((y + 1) * config.tileSize + config.borderSize) * config.cs;
tileCfg.bmin[0] = config.bmin[0] + x * float(config.tileSize * config.cs);
tileCfg.bmin[2] = config.bmin[2] + y * float(config.tileSize * config.cs);
tileCfg.bmax[0] = config.bmin[0] + (x + 1) * float(config.tileSize * config.cs);
tileCfg.bmax[2] = config.bmin[2] + (y + 1) * float(config.tileSize * config.cs);
tileCfg.bmin[0] -= tileCfg.borderSize * tileCfg.cs;
tileCfg.bmin[2] -= tileCfg.borderSize * tileCfg.cs;
tileCfg.bmax[0] += tileCfg.borderSize * tileCfg.cs;
tileCfg.bmax[2] += tileCfg.borderSize * tileCfg.cs;
// build heightfield
tile.solid = rcAllocHeightfield();