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feat(Core/Sockets): replace ACE_ASSERT to default core ASSERT (#4950)
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@@ -141,7 +141,7 @@ protected:
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sLog->outStaticDebug ("Network Thread Starting");
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#endif
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ACE_ASSERT (m_Reactor);
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ASSERT(m_Reactor);
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SocketSet::iterator i, t;
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@@ -344,7 +344,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
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// we skip the Acceptor Thread
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size_t min = 1;
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ACE_ASSERT (m_NetThreadsCount >= 1);
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ASSERT(m_NetThreadsCount >= 1);
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for (size_t i = 1; i < m_NetThreadsCount; ++i)
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if (m_NetThreads[i].Connections() < m_NetThreads[min].Connections())
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