fix(Core/Packets): sending item's random property in a few packets (#6193)

- Closes #4843
This commit is contained in:
UltraNix
2021-06-15 12:37:58 +02:00
committed by GitHub
parent 34da0cda51
commit 0d96866cea
3 changed files with 5 additions and 5 deletions

View File

@@ -26832,7 +26832,7 @@ void Player::BuildEnchantmentsInfoData(WorldPacket* data)
data->put<uint16>(enchantmentMaskPos, enchantmentMask);
*data << uint16(item->GetItemRandomPropertyId()); // item random property id
*data << int16(item->GetItemRandomPropertyId()); // item random property id
*data << item->GetGuidValue(ITEM_FIELD_CREATOR).WriteAsPacked(); // item creator
*data << uint32(item->GetItemSuffixFactor()); // item suffix factor
}