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fix(Scripts/Quest): reward money amount of Apprentice Angler (#6431)
Fixed #5184.
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@@ -0,0 +1,3 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1624095622339138000');
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UPDATE `quest_template` SET `RewardMoney`=0 WHERE `id`=8194;
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59
src/server/scripts/World/player_scripts.cpp
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59
src/server/scripts/World/player_scripts.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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#include "Player.h"
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#include "ScriptMgr.h"
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enum ApprenticeAnglerQuestEnum
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{
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QUEST_APPRENTICE_ANGLER = 8194
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};
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class QuestApprenticeAnglerPlayerScript : public PlayerScript
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{
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public:
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QuestApprenticeAnglerPlayerScript() : PlayerScript("QuestApprenticeAnglerPlayerScript")
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{
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}
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void OnPlayerCompleteQuest(Player* player, Quest const* quest) override
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{
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if (quest->GetQuestId() == QUEST_APPRENTICE_ANGLER)
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{
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uint32 level = player->getLevel();
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int32 moneyRew = 0;
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if (level <= 10)
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moneyRew = 85;
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else if (level <= 60)
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moneyRew = 2300;
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else if (level <= 69)
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moneyRew = 9000;
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else if (level <= 70)
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moneyRew = 11200;
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else if (level <= 79)
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moneyRew = 12000;
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else
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moneyRew = 19000;
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player->ModifyMoney(moneyRew);
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player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD, uint32(moneyRew));
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player->SaveToDB(false, false);
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// Send packet with money
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WorldPacket data(SMSG_QUESTGIVER_QUEST_COMPLETE, (4 + 4 + 4 + 4 + 4));
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data << uint32(quest->GetQuestId());
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data << uint32(0);
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data << uint32(moneyRew);
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data << uint32(0);
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data << uint32(0);
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data << uint32(0);
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player->SendDirectMessage(&data);
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}
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}
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};
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void AddSC_player_scripts()
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{
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new QuestApprenticeAnglerPlayerScript();
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}
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@@ -18,6 +18,7 @@ void AddSC_achievement_scripts();
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void AddSC_chat_log(); // location: scripts\World\chat_log.cpp
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void AddSC_character_creation();
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void AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
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void AddSC_player_scripts();
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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@@ -37,4 +38,5 @@ void AddWorldScripts()
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AddSC_chat_log(); // location: scripts\World\chat_log.cpp
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AddSC_character_creation();
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AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
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AddSC_player_scripts();
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}
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