refactor(Core/Player): Improve Channel.RestrictedLfg handling (#21145)

This commit is contained in:
Kitzunu
2025-01-21 19:09:31 +01:00
committed by GitHub
parent 7725610ff3
commit 0733c30471
9 changed files with 47 additions and 15 deletions

View File

@@ -2071,6 +2071,7 @@ public:
void LeftChannel(Channel* c);
void CleanupChannels();
void ClearChannelWatch();
void UpdateLFGChannel();
void UpdateLocalChannels(uint32 newZone);
void UpdateDefense();
@@ -2406,7 +2407,7 @@ public:
void SetAtLoginFlag(AtLoginFlags f) { m_atLoginFlags |= f; }
void RemoveAtLoginFlag(AtLoginFlags flags, bool persist = false);
bool isUsingLfg();
bool IsUsingLfg();
bool inRandomLfgDungeon();
typedef std::set<uint32> DFQuestsDoneList;