fix(Core/Spells): Fixed auras with `AURA_STATE_HEALTH_ABOVE_75_PERCEN… (#14110)

fix(Core/Spells): Fixed auras with `AURA_STATE_HEALTH_ABOVE_75_PERCENT` state.

Fixes #14102
This commit is contained in:
UltraNix
2022-12-12 13:56:53 +01:00
committed by GitHub
parent 0511befdc4
commit 069864cda9

View File

@@ -530,7 +530,7 @@ void Unit::Update(uint32 p_time)
ModifyAuraState(AURA_STATE_HEALTHLESS_20_PERCENT, IsAlive() ? HealthBelowPct(20) : false);
ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, IsAlive() ? HealthBelowPct(35) : false);
ModifyAuraState(AURA_STATE_HEALTH_ABOVE_75_PERCENT, IsAlive() ? HealthBelowPct(75) : false);
ModifyAuraState(AURA_STATE_HEALTH_ABOVE_75_PERCENT, IsAlive() ? HealthAbovePct(75) : false);
UpdateSplineMovement(p_time);
GetMotionMaster()->UpdateMotion(p_time);