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feat(Core/Players): do not update position data on character creation
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@@ -591,8 +591,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
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InitTalentForLevel();
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InitPrimaryProfessions(); // to max set before any spell added
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UpdatePositionData();
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// apply original stats mods before spell loading or item equipment that call before equip _RemoveStatsMods()
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UpdateMaxHealth(); // Update max Health (for add bonus from stamina)
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SetFullHealth();
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